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REQUEST: Three Villain Builds...
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 3747289" data-attributes="member: 748"><p>Meh, figured I'd do the mummy as well. What level are your players and will they be fighting all 3 at once? 3 CR 22's-ish creatures would be pretty devastating to a group of 4 level 20's.</p><p></p><p>The Mummy Mage's spell selection is just kind of arbitrary, feel free to replace my choices with whatever is more suitable. This guy's got a very tough exterior between DR 15/Adamantine, natural SR 39 and 700 hp so he won't be afraid of wading in the middle of combat even if he is a spellcaster. If someone does manage to punch through his SR though, he's got a glass jaw for Saving throws. He probably will begin combat obscured by some sort of shroud, leaving a few iron bandages (Iron Body) and eyes from his Robe of Eyes visible for a hopefully creepy image. When the time is right, he'll peel off the shroud to take full advantage of his nasty Despair ability. If people aren't prepared for this or have very good saves, this could lead to a quick TPK...</p><p></p><p><span style="font-size: 12px"><strong>Mummy Mage</strong></span><strong>, Former Drow Sorcerer 20, <span style="font-size: 12px">CR 22</span></strong></p><p>Medium Undead</p><p>HD: 28d12+364 (700 hp), Initiative: -2</p><p>Speed: 20'</p><p>AC: 30 (+8 Armor, -2 Dex, +10 Natural, +4 Deflection)</p><p>SR: 39</p><p>Saves: Fort +8, Ref +9, Will +22</p><p>Precast Spells: Iron Body</p><p></p><p>Normal Attack: Slam +32/+27 (1d6+24)</p><p>Buffed Attack 1* (PA 3): +33/+28 (1d6+30, +4d4)</p><p>Buffed Attack 2** (PA 10) +31/+26 (1d6+44, +9d4)</p><p>*4th level Spell sacrificed for Arcane Strike</p><p>**9th level Spell sacrificed for Arcane Strike</p><p></p><p>SA: Arcane Strike*, Despair (DC 31), Mummy Rot (DC 27)</p><p>SQ: DR 5/-, DR (15/Adamantine), Fire Vulnerability, Unholy Aura, Unholy Toughness.</p><p>*Can sacrifice a spell slot to gain x bonus to attacks and +xd4 damage (where x = spell level sacrificed)</p><p></p><p>Str 30 (36), Dex 12 (6), Con --, Int 13, Wis 18, Cha 28 (34)</p><p></p><p>Skills: Bluff +40, Knowledge (Arcana) +29, Spellcraft +29</p><p></p><p>Feats: Ability Focus (Despair), Arcane Strike (Complete Warrior), Greater Ability Focus (Despair), Great Fortitude, Power Attack, Practiced Spellcaster, Toughness</p><p></p><p>Combat Equipment: Amulet of Mighty Blows +5</p><p>Equipment: Bracers of Armor +8, Cloak of Charisma +6, Mantle of Riding (+20 Enhancement to Ride checks), Ring of Wizardry 4, Robe of Eyes.</p><p></p><p>Spells (CL 24, Per Day: 9/9/9/14/8/8/8/7/7, DC 22+Spell Level)</p><p>9th (7 per day)-Crushing Hand, Meteor Swarm, Weird</p><p>8th (7 per day)-Horrid Wilting, Iron Body, Polymorph Any Object</p><p>7th (8 per day)-Ethereal Jaunt, Insanity, Limited Wish</p><p>6th (8 per day)-Disintegrate, Transformation</p><p>5th (8 per day)-</p><p>4th (14 per day)-</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 3747289, member: 748"] Meh, figured I'd do the mummy as well. What level are your players and will they be fighting all 3 at once? 3 CR 22's-ish creatures would be pretty devastating to a group of 4 level 20's. The Mummy Mage's spell selection is just kind of arbitrary, feel free to replace my choices with whatever is more suitable. This guy's got a very tough exterior between DR 15/Adamantine, natural SR 39 and 700 hp so he won't be afraid of wading in the middle of combat even if he is a spellcaster. If someone does manage to punch through his SR though, he's got a glass jaw for Saving throws. He probably will begin combat obscured by some sort of shroud, leaving a few iron bandages (Iron Body) and eyes from his Robe of Eyes visible for a hopefully creepy image. When the time is right, he'll peel off the shroud to take full advantage of his nasty Despair ability. If people aren't prepared for this or have very good saves, this could lead to a quick TPK... [size=3][b]Mummy Mage[/b][/size][b], Former Drow Sorcerer 20, [size=3]CR 22[/size][/b][size=3][/size] Medium Undead HD: 28d12+364 (700 hp), Initiative: -2 Speed: 20' AC: 30 (+8 Armor, -2 Dex, +10 Natural, +4 Deflection) SR: 39 Saves: Fort +8, Ref +9, Will +22 Precast Spells: Iron Body Normal Attack: Slam +32/+27 (1d6+24) Buffed Attack 1* (PA 3): +33/+28 (1d6+30, +4d4) Buffed Attack 2** (PA 10) +31/+26 (1d6+44, +9d4) *4th level Spell sacrificed for Arcane Strike **9th level Spell sacrificed for Arcane Strike SA: Arcane Strike*, Despair (DC 31), Mummy Rot (DC 27) SQ: DR 5/-, DR (15/Adamantine), Fire Vulnerability, Unholy Aura, Unholy Toughness. *Can sacrifice a spell slot to gain x bonus to attacks and +xd4 damage (where x = spell level sacrificed) Str 30 (36), Dex 12 (6), Con --, Int 13, Wis 18, Cha 28 (34) Skills: Bluff +40, Knowledge (Arcana) +29, Spellcraft +29 Feats: Ability Focus (Despair), Arcane Strike (Complete Warrior), Greater Ability Focus (Despair), Great Fortitude, Power Attack, Practiced Spellcaster, Toughness Combat Equipment: Amulet of Mighty Blows +5 Equipment: Bracers of Armor +8, Cloak of Charisma +6, Mantle of Riding (+20 Enhancement to Ride checks), Ring of Wizardry 4, Robe of Eyes. Spells (CL 24, Per Day: 9/9/9/14/8/8/8/7/7, DC 22+Spell Level) 9th (7 per day)-Crushing Hand, Meteor Swarm, Weird 8th (7 per day)-Horrid Wilting, Iron Body, Polymorph Any Object 7th (8 per day)-Ethereal Jaunt, Insanity, Limited Wish 6th (8 per day)-Disintegrate, Transformation 5th (8 per day)- 4th (14 per day)- [/QUOTE]
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