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<blockquote data-quote="Amphytrion" data-source="post: 9714677" data-attributes="member: 7046181"><p>Here is my current list:</p><p></p><p><strong>BAHAMUT</strong>, god of justice, wisdom, peace, rulership, selflessness, and redemption.</p><p><strong>TIAMAT</strong>, goddess of pride, power, wealth, greed, avarice, arrogance and might.</p><p></p><p><strong>CHAUNTEA</strong>, goddess of home, hearth, agriculture, familial love and simple joys. Known to the halflings as <em>Yondalla</em>.</p><p><strong>LATHANDER</strong>, god of the dawn, spring, beginnings, renewal, exuberance, youth, athletics, and arts. Known to the elves as <em>Corellon Larethian.</em></p><p><strong>SELÛNE</strong>, goddess of the moon, autumn, starlight, travelers, wanderers, dreams and divination. Known to the elves as <em>Sehanine Moonbow</em>.</p><p><strong>MYSTRA</strong>, goddess of magic, spellcasting, and the Weave.</p><p><strong>KELEMVOR</strong>, god of the dead, judgment of souls, natural ends, and closing of cycles.</p><p><strong>OGHMA</strong>, god of knowledge, logic, thought, ideas, reasoning and learning.</p><p><strong>SILVANUS</strong>, god of nature, fauna, flora, and harmony with the wilds.</p><p><strong>TEMPUS</strong>, god of war, warriors, battle, and battlefields.</p><p><strong>BANE</strong>, god of tyranny, strife, conquest, and order through oppression. Known to the goblinoids as <em>Maglubiyet.</em></p><p><strong>TALOS</strong>, god of destruction, savagery, storms, and natural disasters. Known to the orcs as <em>Gruumsh.</em></p><p><strong>SHAR</strong>, goddess of darkness, loss, forgetfulness, and oblivion.</p><p></p><p><strong>MORADIN</strong>, god of the forge, craftsmanship, vocation, clan values and dwarven tradition.</p><p><strong>GARL GLITTERGOLD</strong>, god of humor, trickery, pranks, wit, gems, and cooperation.</p><p><strong>ASMODEUS</strong>, god of indulgence, temptation, contracts and deception.</p><p></p><p>So that's 16 so far, and I do have some space. Is there anyone glaringly missing? You've all kindly suggested a few others, so here's who I'm considering thus far:</p><ul> <li data-xf-list-type="ul"><strong>Tyr, Torm & Ilmater: </strong>a fixed trio. It seems to me that their portfolios are variants of Bahamut's, and that while it is nice to have all 3, having all 3 + Bahamut may be overkill for a limited list.</li> <li data-xf-list-type="ul"><strong>Sune:</strong> I admit I think of Sune as the third wheel on the Lathander-Selûne dynamic, as in they already cover much of her portfolio. I really do like the very militant and overzealous characterization her faith was given in its write-up in <em>Minsc & Boo's Journal of Villainy. </em>I'll include her if I have space.</li> <li data-xf-list-type="ul"><strong>Tymora: </strong>If I include her, I feel like I have to include Beshaba, and Garl already covers luck. I do understand that she is also patron of adventurers, which may push her over the edge.</li> <li data-xf-list-type="ul"><strong>Gond: </strong>I love Gond, and I'm tempted to include him, but he is just one of 3 Oghmyte divine servants, and there's some overlap with Garl.</li> <li data-xf-list-type="ul"><strong>Lolth: </strong>I likewise am very fond of Lolth, but I think of Lolth as a slippery slope. She is a racial deity of a subrace, and the elves are full of those (Rillifane, Deep Sashelas). Even if I restrict myself to evil subracial deities, I'm still left with the impression that any list that includes Lolth should also probably include Laduguer.</li> <li data-xf-list-type="ul"><strong>Auril, Umberlee & Malar: </strong>They are very fun deities, especially Umberlee. I think of them all at roughly the same level, and I think the first two explicitly work under Talos (the latter works under Silvanus with Mielikki, maybe?).</li> <li data-xf-list-type="ul"><strong>Bhaal & Myrkul: </strong>Very iconic, full of fun history, and a trio with Bane. It's hard not to deal with them. But they are both at the edges of the divine ladder, and from a player perspective, would anyone pick the god of murder?</li> <li data-xf-list-type="ul"><strong>Cyric:</strong> I also really like Cyric, and he does have a rich history with Mystra and Kelemvor. But Cyric's portfolio has been hollowed out by the return of the Dead Three and Asmodeus's ascension, so I'm not sure what to do with him. </li> </ul><p>The line-up is indeed missing a CE god of evil madness. In older editions, this would have been Moander, but Tharizdûn has fully eclipsed him since 4e (when he made the FR Greater Deities list under the alias Ghaunadaur), so maybe Tharizdûn should make it. The issue with CE gods of madness is that their list of divine relationships is usually all enemies, and players tend to understandably avoid them.</p><p></p><p>Anyhow, happy to hear any and all feedback on who to include and whether there is a portfolio glaringly missing.</p><p></p><p>I would also be very thankful for advice on the presentation of the handout itself (what information to include, what not to include). If you've ever prepared a deity handout for a similar game, I'd love to hear how you structured it.</p></blockquote><p></p>
[QUOTE="Amphytrion, post: 9714677, member: 7046181"] Here is my current list: [B]BAHAMUT[/B], god of justice, wisdom, peace, rulership, selflessness, and redemption. [B]TIAMAT[/B], goddess of pride, power, wealth, greed, avarice, arrogance and might. [B]CHAUNTEA[/B],[B] [/B]goddess of home, hearth, agriculture, familial love and simple joys. Known to the halflings as [I]Yondalla[/I]. [B]LATHANDER[/B], god of the dawn, spring, beginnings, renewal, exuberance, youth, athletics, and arts. Known to the elves as [I]Corellon Larethian.[/I] [B]SELÛNE[/B], goddess of the moon, autumn, starlight, travelers, wanderers, dreams and divination. Known to the elves as [I]Sehanine Moonbow[/I]. [B]MYSTRA[/B], goddess of magic, spellcasting, and the Weave. [B]KELEMVOR[/B], god of the dead, judgment of souls, natural ends, and closing of cycles. [B]OGHMA[/B], god of knowledge, logic, thought, ideas, reasoning and learning. [B]SILVANUS[/B], god of nature, fauna, flora, and harmony with the wilds. [B]TEMPUS[/B], god of war, warriors, battle, and battlefields. [B]BANE[/B], god of tyranny, strife, conquest, and order through oppression. Known to the goblinoids as [I]Maglubiyet.[/I] [B]TALOS[/B], god of destruction, savagery, storms, and natural disasters. Known to the orcs as [I]Gruumsh.[/I] [B]SHAR[/B], goddess of darkness, loss, forgetfulness, and oblivion. [B]MORADIN[/B], god of the forge, craftsmanship, vocation, clan values and dwarven tradition. [B]GARL GLITTERGOLD[/B], god of humor, trickery, pranks, wit, gems, and cooperation. [B]ASMODEUS[/B], god of indulgence, temptation, contracts and deception. So that's 16 so far, and I do have some space. Is there anyone glaringly missing? You've all kindly suggested a few others, so here's who I'm considering thus far: [LIST] [*][B]Tyr, Torm & Ilmater: [/B]a fixed trio. It seems to me that their portfolios are variants of Bahamut's, and that while it is nice to have all 3, having all 3 + Bahamut may be overkill for a limited list. [*][B]Sune:[/B] I admit I think of Sune as the third wheel on the Lathander-Selûne dynamic, as in they already cover much of her portfolio. I really do like the very militant and overzealous characterization her faith was given in its write-up in [I]Minsc & Boo's Journal of Villainy. [/I]I'll include her if I have space. [*][B]Tymora: [/B]If I include her, I feel like I have to include Beshaba, and Garl already covers luck. I do understand that she is also patron of adventurers, which may push her over the edge. [*][B]Gond: [/B]I love Gond, and I'm tempted to include him, but he is just one of 3 Oghmyte divine servants, and there's some overlap with Garl. [*][B]Lolth: [/B]I likewise am very fond of Lolth, but I think of Lolth as a slippery slope. She is a racial deity of a subrace, and the elves are full of those (Rillifane, Deep Sashelas). Even if I restrict myself to evil subracial deities, I'm still left with the impression that any list that includes Lolth should also probably include Laduguer. [*][B]Auril, Umberlee & Malar: [/B]They are very fun deities, especially Umberlee. I think of them all at roughly the same level, and I think the first two explicitly work under Talos (the latter works under Silvanus with Mielikki, maybe?). [*][B]Bhaal & Myrkul: [/B]Very iconic, full of fun history, and a trio with Bane. It's hard not to deal with them. But they are both at the edges of the divine ladder, and from a player perspective, would anyone pick the god of murder? [*][B]Cyric:[/B] I also really like Cyric, and he does have a rich history with Mystra and Kelemvor. But Cyric's portfolio has been hollowed out by the return of the Dead Three and Asmodeus's ascension, so I'm not sure what to do with him. [/LIST] The line-up is indeed missing a CE god of evil madness. In older editions, this would have been Moander, but Tharizdûn has fully eclipsed him since 4e (when he made the FR Greater Deities list under the alias Ghaunadaur), so maybe Tharizdûn should make it. The issue with CE gods of madness is that their list of divine relationships is usually all enemies, and players tend to understandably avoid them. Anyhow, happy to hear any and all feedback on who to include and whether there is a portfolio glaringly missing. I would also be very thankful for advice on the presentation of the handout itself (what information to include, what not to include). If you've ever prepared a deity handout for a similar game, I'd love to hear how you structured it. [/QUOTE]
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