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<blockquote data-quote="Baron Opal II" data-source="post: 9723327" data-attributes="member: 6794067"><p>Ahh, keyboards...</p><p></p><p>Cult Outline</p><ol> <li data-xf-list-type="ol">Myth / History; The entity's spiritual role, such as God of Farmers, Son of Earth Goddess</li> <li data-xf-list-type="ol">Nature / Place in Society; The temple's mundane role. Popular amongst farmers, Leaders of peasant revolts</li> <li data-xf-list-type="ol">Organization; Salient details of the temple itself and its workings. What do you see when you visit the Grange?</li> <li data-xf-list-type="ol">Lay Membership; Who joins this temple and what benefits do they get? plainfolk and general adventurers; +1 vs rats?</li> <li data-xf-list-type="ol">Cleric Membership; As above, but those who are actually clerics, maybe druids depending.</li> <li data-xf-list-type="ol">Major Powers; Anything special about the high priests? Are there any? Is this the place to come for raise dead, commune, heal, or call down SmiteFoe2000?</li> <li data-xf-list-type="ol">Allies and Servitors; Who are your friends? Healing discounts from the Earth Mother temple? Snakes leave you alone? Special spells such as <em>Cat Guardian</em>- Daily ritual to keep grain stores free from rats?</li> <li data-xf-list-type="ol">Special Stuff or Cool Details; Wizards who join this faith never have rats as familiars and twice the chance of a cat familiar.</li> </ol><p>I also try to write a short, three paragraph or so myth that goes into the first section to give people an idea of why an adventurer might join the faith. I try to keep the whole thing to 1-2 pages, depending on how widely spread the entity's faith is.</p><p></p><p>I have pantheonic temples with people able to pick a specific god as sort of a "patron saint". But the template still works.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 9723327, member: 6794067"] Ahh, keyboards... Cult Outline [LIST=1] [*]Myth / History; The entity's spiritual role, such as God of Farmers, Son of Earth Goddess [*]Nature / Place in Society; The temple's mundane role. Popular amongst farmers, Leaders of peasant revolts [*]Organization; Salient details of the temple itself and its workings. What do you see when you visit the Grange? [*]Lay Membership; Who joins this temple and what benefits do they get? plainfolk and general adventurers; +1 vs rats? [*]Cleric Membership; As above, but those who are actually clerics, maybe druids depending. [*]Major Powers; Anything special about the high priests? Are there any? Is this the place to come for raise dead, commune, heal, or call down SmiteFoe2000? [*]Allies and Servitors; Who are your friends? Healing discounts from the Earth Mother temple? Snakes leave you alone? Special spells such as [I]Cat Guardian[/I]- Daily ritual to keep grain stores free from rats? [*]Special Stuff or Cool Details; Wizards who join this faith never have rats as familiars and twice the chance of a cat familiar. [/LIST] I also try to write a short, three paragraph or so myth that goes into the first section to give people an idea of why an adventurer might join the faith. I try to keep the whole thing to 1-2 pages, depending on how widely spread the entity's faith is. I have pantheonic temples with people able to pick a specific god as sort of a "patron saint". But the template still works. [/QUOTE]
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