Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
Requesting anyone creative
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 525250" data-attributes="member: 9255"><p>OH YEAH! I can get into this one. In Darksun there is an area where mutations happen if any bloodshed occurs. Nasty considering it is surrounded by about 1/2 thick ring of brambles and thorn bushes.</p><p>In that game at the Pristine Tower the mutations are designed to "improve" the survivability of a character. Of course as a DM you treat this like a "wish" and twist it often and hard. The book "Amber Enchantress" introduces this. Here a dehydrated character grows leaves and his feet literally take root like a tree to draw out moisture from the ground. So- here is some of the list of things I used based on my memory-</p><p></p><p>Intangible- Includes weapons and the clothes you wear. Can't be hurt but you reveal to the world a lot about yourself.</p><p></p><p>Armor plated healing- The injury recieved (and any for that day in your world) heal with a metal crusted plate. Can be very heavy and awkward thus reducing your DEX and spell casting but if DM determines it to be sufficent enough injuries- increased AC</p><p></p><p>Grow extra eyes- Increase Spot skills BUT who knows where that eye(s) will appear and how people will take to it</p><p></p><p>Detect life- Danmed overwhelming in a city and can't be shutoff. The version I used included plant life. Really freak out players (if they roleplay well) by having them see bacteria and the such. So small but so many</p><p></p><p>Visions of Grandeur- They see small things into the future but once they get into using it for big battles give them false readings</p><p></p><p>Magic dead zone .....on a wizard. Walking 0 level character target</p><p></p><p>Talk to animals- Can't turn it off but suddenly you can't understand teammates either as you chatter at them</p><p></p><p>Super Magnetic- Hope everyone is holding onto their sharp pointed ferious weapons well</p><p></p><p>You get the point</p></blockquote><p></p>
[QUOTE="megamania, post: 525250, member: 9255"] OH YEAH! I can get into this one. In Darksun there is an area where mutations happen if any bloodshed occurs. Nasty considering it is surrounded by about 1/2 thick ring of brambles and thorn bushes. In that game at the Pristine Tower the mutations are designed to "improve" the survivability of a character. Of course as a DM you treat this like a "wish" and twist it often and hard. The book "Amber Enchantress" introduces this. Here a dehydrated character grows leaves and his feet literally take root like a tree to draw out moisture from the ground. So- here is some of the list of things I used based on my memory- Intangible- Includes weapons and the clothes you wear. Can't be hurt but you reveal to the world a lot about yourself. Armor plated healing- The injury recieved (and any for that day in your world) heal with a metal crusted plate. Can be very heavy and awkward thus reducing your DEX and spell casting but if DM determines it to be sufficent enough injuries- increased AC Grow extra eyes- Increase Spot skills BUT who knows where that eye(s) will appear and how people will take to it Detect life- Danmed overwhelming in a city and can't be shutoff. The version I used included plant life. Really freak out players (if they roleplay well) by having them see bacteria and the such. So small but so many Visions of Grandeur- They see small things into the future but once they get into using it for big battles give them false readings Magic dead zone .....on a wizard. Walking 0 level character target Talk to animals- Can't turn it off but suddenly you can't understand teammates either as you chatter at them Super Magnetic- Hope everyone is holding onto their sharp pointed ferious weapons well You get the point [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Requesting anyone creative
Top