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Requesting Paladin build advice
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<blockquote data-quote="Thanee" data-source="post: 2260444" data-attributes="member: 478"><p>This is how I would distribute the stats:</p><p></p><p>Str 16 (15 + 1 @ lvl4)</p><p>Dex 12</p><p>Con 16</p><p>Int 12</p><p>Wis 13</p><p>Cha 17 (15 + 1 @ lvl8, 12)</p><p></p><p>If you will never play as far as to reach 16, the last point should go into Wis, of course.</p><p></p><p>4 skill points per level should be enough to cover your bases.</p><p></p><p>Wis 13 allows you to cast all your spells without an item (tho, a Wis boosting item would be nice for the bonus spell). Some <em>pearl of power</em> might allow you to use your spells more often (there are a few really good ones in the Paladin list, like <em>Bless Weapon</em> (good-aligned and auto-confirmation for threats/crits)).</p><p></p><p>Str and Cha should be boosted with items, and boosting Con never hurts (at least +2).</p><p>A <em>vest of resistance</em> [CA] is also important to have.</p><p>A <em>glove of storing</em> is nice to hold the lance, if you have some mounted combat feats.</p><p>Cheap <em>ring of protection</em> and <em>amulet of natural armor</em> are good ways to boost your AC.</p><p>A full plate + heavy shield is usually the best way to go. Tho, it might be a hindrance in the setting, maybe some magical enhancement could help (calling, comfort, dunno where those were from, tho).</p><p></p><p>If you already have Mounted Combat/Ride-by-Attack you definitely want Spirited Charge, which is incredibly nasty with a lance.</p><p></p><p>Power Attack/Divine Might is also great (Cleave is good, but not really needed at this level).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2260444, member: 478"] This is how I would distribute the stats: Str 16 (15 + 1 @ lvl4) Dex 12 Con 16 Int 12 Wis 13 Cha 17 (15 + 1 @ lvl8, 12) If you will never play as far as to reach 16, the last point should go into Wis, of course. 4 skill points per level should be enough to cover your bases. Wis 13 allows you to cast all your spells without an item (tho, a Wis boosting item would be nice for the bonus spell). Some [i]pearl of power[/i] might allow you to use your spells more often (there are a few really good ones in the Paladin list, like [i]Bless Weapon[/i] (good-aligned and auto-confirmation for threats/crits)). Str and Cha should be boosted with items, and boosting Con never hurts (at least +2). A [i]vest of resistance[/i] [CA] is also important to have. A [i]glove of storing[/i] is nice to hold the lance, if you have some mounted combat feats. Cheap [i]ring of protection[/i] and [i]amulet of natural armor[/i] are good ways to boost your AC. A full plate + heavy shield is usually the best way to go. Tho, it might be a hindrance in the setting, maybe some magical enhancement could help (calling, comfort, dunno where those were from, tho). If you already have Mounted Combat/Ride-by-Attack you definitely want Spirited Charge, which is incredibly nasty with a lance. Power Attack/Divine Might is also great (Cleave is good, but not really needed at this level). Bye Thanee [/QUOTE]
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