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General Tabletop Discussion
Character Builds & Optimization
Requesting Paladin build advice
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 2260718" data-attributes="member: 6584"><p>There's plenty of solid level/building advice there, so I'll pop at a different angle... Equipment!</p><p></p><p>You're never going to be a tumbly acrobatic sort of fighter, so I'd consider changing your armour around:</p><p></p><p>With your low dex, full plate will give you an extra +3 AC for a -3 armour check penalty. A choice I'd strongly consider. </p><p></p><p>As for a shield:</p><p></p><p>Large shield would give you an extra point of AC, but would leave you without a free hand - you'd need to put it or your weapon down to cast any spells. Could be worthwhile, but probably not.</p><p></p><p>Depending on how you wish to crunch things up, a buckler could be more useful than a small shield. That way you can switch to using the longsword in 2 hands if you want to increase damage at the cost of defense/accuracy. You'd lose the AC bonus from the shield and take a -1 to hit, but it doesn't take any time. Only worth it if you take power attack.</p><p></p><p>I'd also consider making the sword out of a special material. Cold Iron or Adamantine are both good choices that, IIRC, will cost you 2000 GP. Lots of evil stuff has it's damage reduction defeated by Cold Iron. Adamantine is nice if you ever have need to sunder something... depending on the cheese levels you could also use it to demolish doors, walls and the like. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Personally I'd favour a +3 sword over a +1 holy sword... if you're going to sometimes use it in 2 hands and/or fight non evil stuff now and again. I'd go into the maths, but I've got to go!</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 2260718, member: 6584"] There's plenty of solid level/building advice there, so I'll pop at a different angle... Equipment! You're never going to be a tumbly acrobatic sort of fighter, so I'd consider changing your armour around: With your low dex, full plate will give you an extra +3 AC for a -3 armour check penalty. A choice I'd strongly consider. As for a shield: Large shield would give you an extra point of AC, but would leave you without a free hand - you'd need to put it or your weapon down to cast any spells. Could be worthwhile, but probably not. Depending on how you wish to crunch things up, a buckler could be more useful than a small shield. That way you can switch to using the longsword in 2 hands if you want to increase damage at the cost of defense/accuracy. You'd lose the AC bonus from the shield and take a -1 to hit, but it doesn't take any time. Only worth it if you take power attack. I'd also consider making the sword out of a special material. Cold Iron or Adamantine are both good choices that, IIRC, will cost you 2000 GP. Lots of evil stuff has it's damage reduction defeated by Cold Iron. Adamantine is nice if you ever have need to sunder something... depending on the cheese levels you could also use it to demolish doors, walls and the like. :D Personally I'd favour a +3 sword over a +1 holy sword... if you're going to sometimes use it in 2 hands and/or fight non evil stuff now and again. I'd go into the maths, but I've got to go! [/QUOTE]
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