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General Tabletop Discussion
Character Builds & Optimization
Requesting Paladin build advice
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<blockquote data-quote="Justin" data-source="post: 2263036" data-attributes="member: 21262"><p>So very true. Pal/KoC is certainly the core of my character, and I don't want to get too crunchy. My main concern here is for a good, straightforward and solid build, but with just enough "crunch" to make him interesting. I am very much looking forward to role-playing this character, but as I mentioned earlier, it will be an interesting challenge to start with a high-level character, especially one that can be as complex as a Paladin.</p><p></p><p>FWIW, I think will probably go Paladin / Knight of the Chalice / Divine Disciple, unless the campaign development leads in some other direction. Which is fine, as that would make the character all the more interesting.</p><p></p><p></p><p></p><p>Again, equipment is a DM discussion. Thanks for the suggestions.</p><p></p><p></p><p></p><p>Agreed about TWF. IMHO, a bastard sword with EWP would be great, but as I said, I think those are not common in this campaign.</p><p></p><p>You are right about the evil outsider issue. I am concerned about being a one-trick pony. Perhaps Pal10/KoC6/Dis4 would be a good CL20 (gaining Transcendence at Dis5 CL21) build for this guy to avoid that, and a darn interesting character to play. I'm a non-religious CG person, so playing this particular LG character well will be a fun and interesting challenge.</p><p></p><p>Once again, I want to thank everyone for the wonderful, copious feedback I've received here. I realize I've picked a difficult character to build, but the encouragement and ideas here have really stoked me for this weekend.</p><p></p><p>I pointed my DM to this thread, so he's going to read it and we'll talk Friday night. He'll be exasperated, I'm sure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Justin</p></blockquote><p></p>
[QUOTE="Justin, post: 2263036, member: 21262"] So very true. Pal/KoC is certainly the core of my character, and I don't want to get too crunchy. My main concern here is for a good, straightforward and solid build, but with just enough "crunch" to make him interesting. I am very much looking forward to role-playing this character, but as I mentioned earlier, it will be an interesting challenge to start with a high-level character, especially one that can be as complex as a Paladin. FWIW, I think will probably go Paladin / Knight of the Chalice / Divine Disciple, unless the campaign development leads in some other direction. Which is fine, as that would make the character all the more interesting. Again, equipment is a DM discussion. Thanks for the suggestions. Agreed about TWF. IMHO, a bastard sword with EWP would be great, but as I said, I think those are not common in this campaign. You are right about the evil outsider issue. I am concerned about being a one-trick pony. Perhaps Pal10/KoC6/Dis4 would be a good CL20 (gaining Transcendence at Dis5 CL21) build for this guy to avoid that, and a darn interesting character to play. I'm a non-religious CG person, so playing this particular LG character well will be a fun and interesting challenge. Once again, I want to thank everyone for the wonderful, copious feedback I've received here. I realize I've picked a difficult character to build, but the encouragement and ideas here have really stoked me for this weekend. I pointed my DM to this thread, so he's going to read it and we'll talk Friday night. He'll be exasperated, I'm sure. :) Justin [/QUOTE]
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