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Requiem for a God Now Available
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<blockquote data-quote="Monte At Home" data-source="post: 331823" data-attributes="member: 1335"><p>FOR IMMEDIATE RELEASE</p><p></p><p>Requiem for a God Now on Sale!</p><p></p><p>Malhavoc Launches New Event Book Line</p><p></p><p>August 26, 2002 (Renton, Wash.) -- With Requiem for a God, on sale today, designer Monte Cook has created a new type of roleplaying game product: the event book, a “how-to guide” for players and DMs. </p><p></p><p></p><p>Requiem for a God supposes that a major event has taken place in your campaign: the death of an immortal being. The book contains everything you need to introduce the demise of a divine power into your game.</p><p></p><p></p><p>Malhavoc Press is proud to offer the electronic version of this event book from the codesigner of 3rd Edition Dungeons & Dragons® for just $7. The 64+ page book features the stunning artwork of Sam Wood and Kieran Yanner, and a streamlined page design, which minimizes file size for faster downloading and conserves ink for quicker printing.</p><p></p><p></p><p>Requiem for a God contains DM notes covering the divine death’s repercussions on the campaign, and new prestige classes that tap into the departed god’s power. Short tie-in adventures feature power-mad villains seeking to hoard their new might, while cosmic forces move to realign the balance.</p><p></p><p></p><p>Characters can wield artifacts made of god-relics and spells and feats fueled by lingering divine essence. Meanwhile, dark creatures born of the god’s passing challenge adventurers of all levels.</p><p></p><p></p><p>Fans can sample previews of the art, the table of contents, and a section on “godsblood” free at this site.</p><p></p><p></p><p>Monte launched Malhavoc Press in May 2001 with the publication of the first Book of Eldritch Might, which won three EN World d20 System Awards for excellence, voted on by the fans. Hallmarks of Malhavoc Press and Monte's game design include unusual magic, monsters, and evocative game elements that go beyond traditional fantasy, as well as a mastery of the d20 System rules that only one of the game's original designers can offer. All current Malhavoc Press titles are available in electronic format at this site. Print versions are published by Sword & Sorcery. </p><p></p><p></p><p>Monte Cook started professionally in the game industry in 1988. In the employ of Iron Crown Enterprises he worked on the Rolemaster and Champions games as an editor, developer, and designer. In 1994 Monte came to TSR as a game designer. As a senior game designer with Wizards of the Coast, he cocreated the new edition of Dungeons & Dragons (the basis of the d20 System) and authored the Dungeon Master's Guide, Return to the Temple of Elemental Evil, and a d20 version of Call of Cthulhu. For WizKids Games, he recently designed the HeroClix system of superhero combat. A graduate of the Clarion West writer's workshop, Monte has also published short stories and two novels. You can read more biographical information or sample his recent d20 System work.</p><p></p><p></p><p></p><p>CONTACT: Sue Weinlein Cook</p><p>Malhavoc Press</p><p><a href="mailto:sue@montecook.com">sue@montecook.com</a></p></blockquote><p></p>
[QUOTE="Monte At Home, post: 331823, member: 1335"] FOR IMMEDIATE RELEASE Requiem for a God Now on Sale! Malhavoc Launches New Event Book Line August 26, 2002 (Renton, Wash.) -- With Requiem for a God, on sale today, designer Monte Cook has created a new type of roleplaying game product: the event book, a “how-to guide” for players and DMs. Requiem for a God supposes that a major event has taken place in your campaign: the death of an immortal being. The book contains everything you need to introduce the demise of a divine power into your game. Malhavoc Press is proud to offer the electronic version of this event book from the codesigner of 3rd Edition Dungeons & Dragons® for just $7. The 64+ page book features the stunning artwork of Sam Wood and Kieran Yanner, and a streamlined page design, which minimizes file size for faster downloading and conserves ink for quicker printing. Requiem for a God contains DM notes covering the divine death’s repercussions on the campaign, and new prestige classes that tap into the departed god’s power. Short tie-in adventures feature power-mad villains seeking to hoard their new might, while cosmic forces move to realign the balance. Characters can wield artifacts made of god-relics and spells and feats fueled by lingering divine essence. Meanwhile, dark creatures born of the god’s passing challenge adventurers of all levels. Fans can sample previews of the art, the table of contents, and a section on “godsblood” free at this site. Monte launched Malhavoc Press in May 2001 with the publication of the first Book of Eldritch Might, which won three EN World d20 System Awards for excellence, voted on by the fans. Hallmarks of Malhavoc Press and Monte's game design include unusual magic, monsters, and evocative game elements that go beyond traditional fantasy, as well as a mastery of the d20 System rules that only one of the game's original designers can offer. All current Malhavoc Press titles are available in electronic format at this site. Print versions are published by Sword & Sorcery. Monte Cook started professionally in the game industry in 1988. In the employ of Iron Crown Enterprises he worked on the Rolemaster and Champions games as an editor, developer, and designer. In 1994 Monte came to TSR as a game designer. As a senior game designer with Wizards of the Coast, he cocreated the new edition of Dungeons & Dragons (the basis of the d20 System) and authored the Dungeon Master's Guide, Return to the Temple of Elemental Evil, and a d20 version of Call of Cthulhu. For WizKids Games, he recently designed the HeroClix system of superhero combat. A graduate of the Clarion West writer's workshop, Monte has also published short stories and two novels. You can read more biographical information or sample his recent d20 System work. CONTACT: Sue Weinlein Cook Malhavoc Press [email]sue@montecook.com[/email] [/QUOTE]
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