GlassJaw
Hero
I've always found this to be a touchy topic. If I have a new player joining my game, I usually don't have a problem with requiring them to have a PHB. But beyond that, how do you handle book-buying in your group?
For example, let's say you want to run a campaign that has its own book and contained within that book is a lot of material that the players need to have (Ex. Eberron, Grim Tales, Conan, etc). Photocopying is out of the question because there's just too much info. Let's say that there are also new classes, races, feats, and combat options and the book is needed for character creation. Having one group book would just slow down the start of the campaign as well as actual gameplay itself.
You, the DM/GM, would really like everyone at the table to have said book. Anyone have any ideas? What if money is tight for some players and not an issue for others?
For example, let's say you want to run a campaign that has its own book and contained within that book is a lot of material that the players need to have (Ex. Eberron, Grim Tales, Conan, etc). Photocopying is out of the question because there's just too much info. Let's say that there are also new classes, races, feats, and combat options and the book is needed for character creation. Having one group book would just slow down the start of the campaign as well as actual gameplay itself.
You, the DM/GM, would really like everyone at the table to have said book. Anyone have any ideas? What if money is tight for some players and not an issue for others?