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Requiring Players To Draw The Dungeon Map!
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<blockquote data-quote="ruleslawyer" data-source="post: 3697350" data-attributes="member: 1757"><p>Except that making maps, orienteering, and mentally tracking spatial dynamics and directions are in fact part of a definable set of skills, namely those captured under the Survival skill. Likewise, keeping track of how many twists and turns x passage took and being able to remember the number of steps from corridor N to corridor R are simple memory functions, which are about as core a function of an Int score as you get.</p><p></p><p>Are you also having players get up from the table, take a standing broad jump, and use their Jump skill to "supplement" the results? Sounds like fun.</p><p></p><p>IMHO, having players draw dungeon maps is not "challenging the player," per se, in the way that presenting a puzzle does; rather, it's making the player do something that his <em>character</em> either should or shouldn't be capable of doing, and is choosing to do or refrain from doing. Characters set up tents, build fires, cook dinner, fetch water, and so on; I don't think players should be required to do that either.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 3697350, member: 1757"] Except that making maps, orienteering, and mentally tracking spatial dynamics and directions are in fact part of a definable set of skills, namely those captured under the Survival skill. Likewise, keeping track of how many twists and turns x passage took and being able to remember the number of steps from corridor N to corridor R are simple memory functions, which are about as core a function of an Int score as you get. Are you also having players get up from the table, take a standing broad jump, and use their Jump skill to "supplement" the results? Sounds like fun. IMHO, having players draw dungeon maps is not "challenging the player," per se, in the way that presenting a puzzle does; rather, it's making the player do something that his [i]character[/i] either should or shouldn't be capable of doing, and is choosing to do or refrain from doing. Characters set up tents, build fires, cook dinner, fetch water, and so on; I don't think players should be required to do that either. [/QUOTE]
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Requiring Players To Draw The Dungeon Map!
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