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General Tabletop Discussion
*Dungeons & Dragons
Rerolling Initiative each Round
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<blockquote data-quote="Brotton Goodfellow" data-source="post: 9507239" data-attributes="member: 6812740"><p>I run initiative every round. But I also run it as side initiative so I’m not having to slow things down by figuring out what order everyone goes in. Basically a player rolls a D6 and so do I as the DM. If the player ties or beats my roll, the players go before the enemies. </p><p></p><p>I’ve found this to be a great way to add a little tension into fights. If the enemies went last the previous round, the players really don’t want them to go first in the new round and have back to back turns. So at the start of every round there’s this moment of tension to see who keeps or seizes the initiative. There’s been times when the players know if they don’t keep or seize initiative, it’s gonna get bad for them. </p><p></p><p>I don’t do weapon speeds because I think that’s too granular and will just slow down the action. I also understand that some people might bemoan their characters high initiative score, but it doesn’t matter if numbered initiative doesn’t exist.</p></blockquote><p></p>
[QUOTE="Brotton Goodfellow, post: 9507239, member: 6812740"] I run initiative every round. But I also run it as side initiative so I’m not having to slow things down by figuring out what order everyone goes in. Basically a player rolls a D6 and so do I as the DM. If the player ties or beats my roll, the players go before the enemies. I’ve found this to be a great way to add a little tension into fights. If the enemies went last the previous round, the players really don’t want them to go first in the new round and have back to back turns. So at the start of every round there’s this moment of tension to see who keeps or seizes the initiative. There’s been times when the players know if they don’t keep or seize initiative, it’s gonna get bad for them. I don’t do weapon speeds because I think that’s too granular and will just slow down the action. I also understand that some people might bemoan their characters high initiative score, but it doesn’t matter if numbered initiative doesn’t exist. [/QUOTE]
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Rerolling Initiative each Round
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