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General Tabletop Discussion
*Dungeons & Dragons
Rerolling Initiative each Round
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<blockquote data-quote="ezo" data-source="post: 9509043" data-attributes="member: 7037866"><p>A system like this is too "forced" for me, personally.</p><p></p><p>Consider a wizard is casting fireball and a fighter wants to move in to attack. The fighter would have to move on 2, putting themself in the fireball potentially, or wait until 5 and move and attack all at once (but you post seems like this isn't an option really)?</p><p></p><p>What about the rogue who wants to attack, bonus action disengage, and then move away? Movement comes first, along with the bonus action to disengage, so the attack couldn't happen on 5 since they are no longer engaged with the enemy?</p><p></p><p>While this might produce a general flow for declaring what PCs are doing, I feel there has to be a lot of adlib finnagling going on.</p><p></p><p>Finally, personally, I've never been a fan of "side initiative". I fail to see how this...</p><p></p><p>???</p><p></p><p>If anything, it seems like it would make things more rote and mechanical.</p><p></p><p>Obviously it works for you, but I would love to see it in action.</p></blockquote><p></p>
[QUOTE="ezo, post: 9509043, member: 7037866"] A system like this is too "forced" for me, personally. Consider a wizard is casting fireball and a fighter wants to move in to attack. The fighter would have to move on 2, putting themself in the fireball potentially, or wait until 5 and move and attack all at once (but you post seems like this isn't an option really)? What about the rogue who wants to attack, bonus action disengage, and then move away? Movement comes first, along with the bonus action to disengage, so the attack couldn't happen on 5 since they are no longer engaged with the enemy? While this might produce a general flow for declaring what PCs are doing, I feel there has to be a lot of adlib finnagling going on. Finally, personally, I've never been a fan of "side initiative". I fail to see how this... ??? If anything, it seems like it would make things more rote and mechanical. Obviously it works for you, but I would love to see it in action. [/QUOTE]
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