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<blockquote data-quote="Egres" data-source="post: 2978803" data-attributes="member: 23200"><p>From the SRD:</p><p><em></em></p><p><em><strong>Second Chance</strong></em></p><p><em>Clairsentience</em></p><p><em>Level: Seer 5</em></p><p><em>Display: Mental</em></p><p><em>Manifesting Time: 1 standard action</em></p><p><em>Range: Personal</em></p><p><em>Target: You</em></p><p><em>Duration: 1 round/level or until discharged</em></p><p><em>Power Points: 9</em></p><p><em></em></p><p><em>You take a hand in influencing the probable outcomes of your immediate environment. You see the many alternative branches that reality could take in the next few seconds, and with this foreknowledge you gain the ability to reroll one attack roll, one saving throw, one ability check, or one skill check each round. You must take the result of the reroll, even if it’s worse than the original roll. You do not have to make another roll if satisfied with your original roll. </em></p><p><em><strong></strong></em></p><p><em><strong>Fate of One</strong></em></p><p><em>Clairsentience</em></p><p><em>Level: Seer 7</em></p><p><em>Display: Mental and visual</em></p><p><em>Manifesting Time: 1 immediate action</em></p><p><em>Range: Personal</em></p><p><em>Target: You</em></p><p><em>Duration: Instantaneous</em></p><p><em>Power Points: 13</em></p><p><em></em></p><p><em>Your limited omniscience allows you to reroll a saving throw, attack roll, or skill check. Whatever the result of the reroll, you must use it even if it is worse than the original roll.</em></p><p><em></em></p><p><em>You can manifest this power instantly, quickly enough to gain its benefits in an emergency. Manifesting this power is an immediate action. If you use the power to reroll a saving throw, you can manifest this power even when it is not your turn. </em></p></blockquote><p></p>
[QUOTE="Egres, post: 2978803, member: 23200"] From the SRD: [I] [B]Second Chance[/B] Clairsentience Level: Seer 5 Display: Mental Manifesting Time: 1 standard action Range: Personal Target: You Duration: 1 round/level or until discharged Power Points: 9 You take a hand in influencing the probable outcomes of your immediate environment. You see the many alternative branches that reality could take in the next few seconds, and with this foreknowledge you gain the ability to reroll one attack roll, one saving throw, one ability check, or one skill check each round. You must take the result of the reroll, even if it’s worse than the original roll. You do not have to make another roll if satisfied with your original roll. [B] Fate of One[/B] Clairsentience Level: Seer 7 Display: Mental and visual Manifesting Time: 1 immediate action Range: Personal Target: You Duration: Instantaneous Power Points: 13 Your limited omniscience allows you to reroll a saving throw, attack roll, or skill check. Whatever the result of the reroll, you must use it even if it is worse than the original roll. You can manifest this power instantly, quickly enough to gain its benefits in an emergency. Manifesting this power is an immediate action. If you use the power to reroll a saving throw, you can manifest this power even when it is not your turn. [/I] [/QUOTE]
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