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Rescue at Rivenroar Posted
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<blockquote data-quote="DNH" data-source="post: 4381780" data-attributes="member: 63615"><p>I can largely ignore the whole campaign setting problem (meaning the lack of info and background on Brindol and Elsir Vale) because I will be setting this in Karameikos anyway. And, to be honest, I take the "points of light" thing to be a campaign <strong>approach</strong> and not a full-blown setting. I actually applaud the adventure being background-light, as it allows for any DM to adapt it more easily. Just take a look at most non-setting-specific Dungeon adventures of the past 20 years and they will usually have about the same amount of info, and the words "but can be adapted to any suitable fantasy world with a large forested area" or similar.</p><p></p><p>I can also largely ignore the editing issues. I do think they are worrying, though - evidence of slipshod writing, editing and publishing which really should not be there. This is not the first product WotC has released. But, there are workarounds and the whole is not unintelligible for it.</p><p></p><p>What I find inexcusable though is the omission of a campaign overview. How is any DM going to know whether or not the SoW AP is going to be worth the investments of time and money based on just a few lines of empty rhetoric - "most ambitious Adventure Path ... 30 levels through 18 adventures ... shaping the history of the world for centuries to come"? That tells us nothing of what we want to know. No, not <em>want</em>, <strong><em>need</em></strong>.</p><p></p><p>We have read on this forum and elsewhere how the omission is evidence of WotC not actually possessing a campaign overview. I cannot believe that is true (... though there is a niggling doubt there). Surely no-one would set out on such an undertaking without having a detailed plan of what the over-arching story is. Surely no-one would expect the adventure authors to write the various instalments without knowing what was happening before and what was to happen afterwards. All we have so far is that which is in Rescue at Rivenroar, and the title of the next adventure - Siege of Bordrin's Watch. That and the 'Scales of War' campaign title. That all sounds very interesting, and conjures up a fair amount of ideas, but it's just two 18ths of the overall campaign.</p><p></p><p>Come on Wizards, we need more. Show us what you have in store. Tell us your plans. Give us an overview. It might just convince some to subscribe to DDI and go all-out 4e.</p></blockquote><p></p>
[QUOTE="DNH, post: 4381780, member: 63615"] I can largely ignore the whole campaign setting problem (meaning the lack of info and background on Brindol and Elsir Vale) because I will be setting this in Karameikos anyway. And, to be honest, I take the "points of light" thing to be a campaign [B]approach[/B] and not a full-blown setting. I actually applaud the adventure being background-light, as it allows for any DM to adapt it more easily. Just take a look at most non-setting-specific Dungeon adventures of the past 20 years and they will usually have about the same amount of info, and the words "but can be adapted to any suitable fantasy world with a large forested area" or similar. I can also largely ignore the editing issues. I do think they are worrying, though - evidence of slipshod writing, editing and publishing which really should not be there. This is not the first product WotC has released. But, there are workarounds and the whole is not unintelligible for it. What I find inexcusable though is the omission of a campaign overview. How is any DM going to know whether or not the SoW AP is going to be worth the investments of time and money based on just a few lines of empty rhetoric - "most ambitious Adventure Path ... 30 levels through 18 adventures ... shaping the history of the world for centuries to come"? That tells us nothing of what we want to know. No, not [I]want[/I], [B][I]need[/I][/B]. We have read on this forum and elsewhere how the omission is evidence of WotC not actually possessing a campaign overview. I cannot believe that is true (... though there is a niggling doubt there). Surely no-one would set out on such an undertaking without having a detailed plan of what the over-arching story is. Surely no-one would expect the adventure authors to write the various instalments without knowing what was happening before and what was to happen afterwards. All we have so far is that which is in Rescue at Rivenroar, and the title of the next adventure - Siege of Bordrin's Watch. That and the 'Scales of War' campaign title. That all sounds very interesting, and conjures up a fair amount of ideas, but it's just two 18ths of the overall campaign. Come on Wizards, we need more. Show us what you have in store. Tell us your plans. Give us an overview. It might just convince some to subscribe to DDI and go all-out 4e. [/QUOTE]
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