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Research help: what's it like to play an MMO?
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<blockquote data-quote="hafrogman" data-source="post: 4504391" data-attributes="member: 8858"><p>Generally, if I'd had a whole bunch of real world friends that I was busy with, I don't think I would have gotten as far into the game. However, in my later years of college, all my friends were moved away or working night shifts or otherwise unavailable, and so WoW became a part of my life. And of course, I was dragged into it by real-world friends.</p><p></p><p>The relationships vary wildly. There are people that you only know by character name. And then there are people who are as close as any other friend, with the added benefit of being completely outside your social circles and so you can tell them anything.I haven't, but I could easily see myself as doing it. I made at least one good friend inside the game, and we maintain contact through the internet, despite both of us having quit (and returned and quit again) the game. There is voice chat. . . I find it never works as well as can be hoped. Chat for people who are online. You can be running a variety of different chat logs at a time. So you might be holding separate conversations with your guild, your party, and your individual friends all at the same time. The mail system is okay for dropping a note to someone who's offline. But if you know them well enough, you're better off e-mailing them outside of the game.</p><p></p><p>I played WoW for a couple of years, but I never saw anyone chatting "In-Character" so to speak. Just something to consider.Honestly, ENWorld is a similar experience. A whole bunch of people gathered around a single game, but you quickly learn that not everyone is playing the same game as you are. It can be a common reference for discussion between two strangers, but it's not a very deep link,seeing as it is shared by so many people.As has been said, you're not going to see much in the trial. And some of the features are limited to prevent abuse. But I'd advise at least starting up an alliance character and running them into Ironforge. Hang out and watch the chat logs for a while, and see the other characters run and ride past you.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 4504391, member: 8858"] Generally, if I'd had a whole bunch of real world friends that I was busy with, I don't think I would have gotten as far into the game. However, in my later years of college, all my friends were moved away or working night shifts or otherwise unavailable, and so WoW became a part of my life. And of course, I was dragged into it by real-world friends. The relationships vary wildly. There are people that you only know by character name. And then there are people who are as close as any other friend, with the added benefit of being completely outside your social circles and so you can tell them anything.I haven't, but I could easily see myself as doing it. I made at least one good friend inside the game, and we maintain contact through the internet, despite both of us having quit (and returned and quit again) the game. There is voice chat. . . I find it never works as well as can be hoped. Chat for people who are online. You can be running a variety of different chat logs at a time. So you might be holding separate conversations with your guild, your party, and your individual friends all at the same time. The mail system is okay for dropping a note to someone who's offline. But if you know them well enough, you're better off e-mailing them outside of the game. I played WoW for a couple of years, but I never saw anyone chatting "In-Character" so to speak. Just something to consider.Honestly, ENWorld is a similar experience. A whole bunch of people gathered around a single game, but you quickly learn that not everyone is playing the same game as you are. It can be a common reference for discussion between two strangers, but it's not a very deep link,seeing as it is shared by so many people.As has been said, you're not going to see much in the trial. And some of the features are limited to prevent abuse. But I'd advise at least starting up an alliance character and running them into Ironforge. Hang out and watch the chat logs for a while, and see the other characters run and ride past you. [/QUOTE]
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