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General Tabletop Discussion
*Dungeons & Dragons
Researching Magic Item "recipies"
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<blockquote data-quote="Nebulous" data-source="post: 6511261" data-attributes="member: 31465"><p>I had a player leaning toward this last night. I think he wanted to use the Forge of Spells in the Lost Mine of Phandelver to start making his own stuff. I told him he needed to be a dwarf master smithy to utilize the magic for permanent endowment of magic. Otherwise it would only be temporary and fade. I don't want them accessing the ability to make permanent magic items like that at all, so I just won't allow it. I prefer to think of such things as "ancient from another time" when magic worked differently than it does now.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 6511261, member: 31465"] I had a player leaning toward this last night. I think he wanted to use the Forge of Spells in the Lost Mine of Phandelver to start making his own stuff. I told him he needed to be a dwarf master smithy to utilize the magic for permanent endowment of magic. Otherwise it would only be temporary and fade. I don't want them accessing the ability to make permanent magic items like that at all, so I just won't allow it. I prefer to think of such things as "ancient from another time" when magic worked differently than it does now. [/QUOTE]
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