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*Dungeons & Dragons
Reserve Feat - Dimensional Reach
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<blockquote data-quote="Celebrim" data-source="post: 6981465" data-attributes="member: 4937"><p>I generally agree with you, but I would allow a character with the Deflect Arrows feat to attempt to block the bead of a fireball if the bead passed through their threat zone as a stunt - making some sort of roll against a DC to do something not explicitly allowed by the rules but reasonable for the fictional situation.</p><p></p><p>The big difference of course of blocking the bead of a fireball would be its detonation at that point rather than a miss by the missile weapon. Similarly, while I would potentially allow a character with the Deflect Arrows feat to block a ballista bolt that was passing through their threat zone, the result of this would only be that the ballista bolt did not impact its intended target, but instead did its damage to the character that intercepted it. In my opinion, and granted I'm a very flexible DM, that ruling does not violate the Rules As Written, because such interceptions do not count for the purposes of the rules as 'deflection', since the text clearly states that to deflect something is synonymous with 'that you take no damage from it.' Thus, even with my ruling, I did not actually violate the text of the feat that says, "Unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected." They can't be deflected, and they weren't. The player just performed what I thought was a reasonable stunt to change the intended target of the massive ranged weapon or spell effect, and the rules don't forbid this. (They don't allow it either, but I consider that something of far less importance.)</p><p></p><p>I also note that in the case of the reserve feat, the exact text of Deflect Arrows doesn't necessarily apply anyway, since Deflect Arrows would at best be a guide for how a stunt the improvised deflection of a missile weapon would work.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6981465, member: 4937"] I generally agree with you, but I would allow a character with the Deflect Arrows feat to attempt to block the bead of a fireball if the bead passed through their threat zone as a stunt - making some sort of roll against a DC to do something not explicitly allowed by the rules but reasonable for the fictional situation. The big difference of course of blocking the bead of a fireball would be its detonation at that point rather than a miss by the missile weapon. Similarly, while I would potentially allow a character with the Deflect Arrows feat to block a ballista bolt that was passing through their threat zone, the result of this would only be that the ballista bolt did not impact its intended target, but instead did its damage to the character that intercepted it. In my opinion, and granted I'm a very flexible DM, that ruling does not violate the Rules As Written, because such interceptions do not count for the purposes of the rules as 'deflection', since the text clearly states that to deflect something is synonymous with 'that you take no damage from it.' Thus, even with my ruling, I did not actually violate the text of the feat that says, "Unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected." They can't be deflected, and they weren't. The player just performed what I thought was a reasonable stunt to change the intended target of the massive ranged weapon or spell effect, and the rules don't forbid this. (They don't allow it either, but I consider that something of far less importance.) I also note that in the case of the reserve feat, the exact text of Deflect Arrows doesn't necessarily apply anyway, since Deflect Arrows would at best be a guide for how a stunt the improvised deflection of a missile weapon would work. [/QUOTE]
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