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Reserve Feat - Dimensional Reach
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6983643" data-attributes="member: 19675"><p>I'm sorry C., but that answer is inconsistent with your position about the ubiquity of magic.</p><p></p><p>The spells and items that can turn you into a competent thief are- in standard D&D meta/game design logic (things in the core books are more common than things in supplements*)- infinitely more common than this reserve feat. And then you assume that all the other options out there will force all the bazaars to have magical defenses against them...</p><p></p><p>In addition, by your own evaluation, the feat is only good for one thing, thievery. Honestly, how many casters in your game worlds want to be thieves? Paraphrasing a certain song, its more likely they want to rule the world, and will choose their feats accordingly. This one won't be on their radar.</p><p></p><p>Third, there are casters out there who can't even qualify for this feat because of their class spell list.</p><p></p><p>Fourth, there are better ways to steal from a bazaar with magic. An illusory or summoned monster will clear the place with a stampede of humanity, leaving it ripe for a good old grab & run. And for bigger & and better stuff, I might add.</p><p></p><p>And you contend it's the pokey reserve feat that shutters the markets?</p><p></p><p>I call shenanigans.</p><p></p><p></p><p></p><p></p><p></p><p>* assuming said supplement is even allowed in the campaign.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6983643, member: 19675"] I'm sorry C., but that answer is inconsistent with your position about the ubiquity of magic. The spells and items that can turn you into a competent thief are- in standard D&D meta/game design logic (things in the core books are more common than things in supplements*)- infinitely more common than this reserve feat. And then you assume that all the other options out there will force all the bazaars to have magical defenses against them... In addition, by your own evaluation, the feat is only good for one thing, thievery. Honestly, how many casters in your game worlds want to be thieves? Paraphrasing a certain song, its more likely they want to rule the world, and will choose their feats accordingly. This one won't be on their radar. Third, there are casters out there who can't even qualify for this feat because of their class spell list. Fourth, there are better ways to steal from a bazaar with magic. An illusory or summoned monster will clear the place with a stampede of humanity, leaving it ripe for a good old grab & run. And for bigger & and better stuff, I might add. And you contend it's the pokey reserve feat that shutters the markets? I call shenanigans. * assuming said supplement is even allowed in the campaign. [/QUOTE]
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Reserve Feat - Dimensional Reach
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