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Reserve feats from the complete mage
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<blockquote data-quote="frankthedm" data-source="post: 3508471" data-attributes="member: 1164"><p>My real beef with the reserve feats is they don’t operate as spells, getting around SR and V, S and M components.</p><p></p><p>The same thing is <em>supposed</em> to be possible with buying a few wands or staves. A Double barreled {2 missiles] magic missile wand costs <em>less</em> than the fighter's +1 weapon. The triple barreld wand cost less than 4k, a scorching ray wand only sets you back 4500gp. After those the wands do stop being that cost effective {unless you can UMD Summon Nature's Ally], but staves of Charming 16,500 gp and staves of Fire 17,750 gp still cost less than a fighter's +3 weapon.</p><p></p><p>Of course some folks can’t be bothered to buy these because they are not 'permanent', though with only 13.5 encounters per level due to the speed of XP in 3E, a wand used every round still lasts the whole level. Couple that with how treasure comes hand over fist is why I feel most reserve feats are fine <em>in a game that uses the WotC standard of XP and treasure.</em></p></blockquote><p></p>
[QUOTE="frankthedm, post: 3508471, member: 1164"] My real beef with the reserve feats is they don’t operate as spells, getting around SR and V, S and M components. The same thing is [I]supposed[/I] to be possible with buying a few wands or staves. A Double barreled {2 missiles] magic missile wand costs [I]less[/I] than the fighter's +1 weapon. The triple barreld wand cost less than 4k, a scorching ray wand only sets you back 4500gp. After those the wands do stop being that cost effective {unless you can UMD Summon Nature's Ally], but staves of Charming 16,500 gp and staves of Fire 17,750 gp still cost less than a fighter's +3 weapon. Of course some folks can’t be bothered to buy these because they are not 'permanent', though with only 13.5 encounters per level due to the speed of XP in 3E, a wand used every round still lasts the whole level. Couple that with how treasure comes hand over fist is why I feel most reserve feats are fine [I]in a game that uses the WotC standard of XP and treasure.[/I] [/QUOTE]
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Reserve feats from the complete mage
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