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<blockquote data-quote="riaan_s" data-source="post: 3309043" data-attributes="member: 40693"><p><strong>Combat round 5 continued...</strong></p><p></p><p>Carl continues his run-and-gun tactics, running a few paces and <span style="color: DeepSkyBlue">(ranged attack roll of 8 + 2 – 2(60ft.) = 8; miss)</span> firing a shot at villager7 but aiming too low.</p><p></p><p>Bruce is not deterred by the minor burn on his arm <span style="color: DeepSkyBlue">(melee attack roll of 18 + 2 - 1(dodge) = 19; a hit doing 5HP damage)</span> as he pushes the burning torch aside and smacks villager4 in the face with his pistol.</p><p></p><p>Villager7 lights the stick of dynamite and runs toward Carl.</p><p></p><p>Villager1 rounds the corner of the building to the east of Carl.</p><p></p><p>Villager5 climbs over the wooden fence.</p><p></p><p><span style="color: Yellow">===============================</span></p><p><span style="color: Yellow">Bruce</span></p><p><span style="color: Yellow">HP: 10/10 (NL 00)</span></p><p><span style="color: Yellow">Ammo: 03(STD) + 15(STD) + 15(STD)</span></p><p><span style="color: Yellow">Grenades: FRAG:00 // WP:01 // STUN:00</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">Carl</span></p><p><span style="color: Yellow">HP: 06/12 (NL 04)</span></p><p><span style="color: Yellow">Ammo: 03(STD) + 15(STD) + 15(STD)</span></p><p><span style="color: Yellow">Grenades: FRAG:00 // WP:00 // STUN:01</span></p><p><span style="color: Yellow">===============================</span></p><p></p><p>Initiative for combat round 6:<span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">(21) Villager1 (fire torch)</span></p><p><span style="color: DarkOrange">(18) Villager9 (dynamite) – BURNING FUSE</span></p><p><span style="color: DarkOrange">(14) Carl</span></p><p><span style="color: DarkOrange">(13) Villager8 (sickle)</span></p><p><span style="color: DarkOrange">(07) Villager5 (knife)</span></p><p><span style="color: DarkOrange">(06) Bruce</span></p><p><span style="color: DarkOrange">(03) Villager4 (fire torch)</span></p><p><span style="color: DarkOrange">(02) Villager7 (dynamite) – BURNING FUSE</span></p><p><span style="color: DarkOrange"></span></p></blockquote><p></p>
[QUOTE="riaan_s, post: 3309043, member: 40693"] [b]Combat round 5 continued...[/b] Carl continues his run-and-gun tactics, running a few paces and [COLOR=DeepSkyBlue](ranged attack roll of 8 + 2 – 2(60ft.) = 8; miss)[/COLOR] firing a shot at villager7 but aiming too low. Bruce is not deterred by the minor burn on his arm [COLOR=DeepSkyBlue](melee attack roll of 18 + 2 - 1(dodge) = 19; a hit doing 5HP damage)[/COLOR] as he pushes the burning torch aside and smacks villager4 in the face with his pistol. Villager7 lights the stick of dynamite and runs toward Carl. Villager1 rounds the corner of the building to the east of Carl. Villager5 climbs over the wooden fence. [COLOR=Yellow]=============================== Bruce HP: 10/10 (NL 00) Ammo: 03(STD) + 15(STD) + 15(STD) Grenades: FRAG:00 // WP:01 // STUN:00 Carl HP: 06/12 (NL 04) Ammo: 03(STD) + 15(STD) + 15(STD) Grenades: FRAG:00 // WP:00 // STUN:01 ===============================[/COLOR] Initiative for combat round 6:[COLOR=DarkOrange] (21) Villager1 (fire torch) (18) Villager9 (dynamite) – BURNING FUSE (14) Carl (13) Villager8 (sickle) (07) Villager5 (knife) (06) Bruce (03) Villager4 (fire torch) (02) Villager7 (dynamite) – BURNING FUSE [/COLOR] [/QUOTE]
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