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<blockquote data-quote="riaan_s" data-source="post: 3311277" data-attributes="member: 40693"><p><strong>Combat round 6 continued</strong></p><p></p><p>Bruce steps around the villager to avoid the burning torch <span style="color: DeepSkyBlue">(melee attack roll of 19 + 2 = 21; a hit doing 5HP damage)</span> catching him off guard as the pistol connects his skull for the second time.</p><p></p><p>The dynamite explodes 10 ft. behind Bruce kicking up a cloud of dust and soil.</p><p></p><p>Villager4 falls to the ground and is dying.</p><p></p><p>Villager7 tosses the dynamite toward Carl <span style="color: DeepSkyBlue">(modified ranged attack roll of 11 – 4(30ft.) = 7; miss)</span> landing to the east of Carl. He retrieves another stick of dynamite.</p><p></p><p></p><p><span style="color: Yellow">===============================</span></p><p><span style="color: Yellow">Bruce</span></p><p><span style="color: Yellow">HP: 10/10 (NL 00)</span></p><p><span style="color: Yellow">Ammo: 03(STD) + 15(STD) + 15(STD)</span></p><p><span style="color: Yellow">Grenades: FRAG:00 // WP:01 // STUN:00</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">Carl</span></p><p><span style="color: Yellow">HP: 06/12 (NL 04)</span></p><p><span style="color: Yellow">Ammo: 02(STD) + 15(STD) + 15(STD)</span></p><p><span style="color: Yellow">Grenades: FRAG:00 // WP:00 // STUN:01</span></p><p><span style="color: Yellow">===============================</span></p><p></p><p></p><p>Initiative for combat round 7:<span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">(25) Carl</span></p><p><span style="color: DarkOrange">(20) Bruce</span></p><p><span style="color: DarkOrange">(18) Villager5 (knife) – readied attack</span></p><p><span style="color: DarkOrange">(15) Villager9 (dynamite)</span></p><p><span style="color: DarkOrange">(12) Villager1 (fire torch) – readied attack</span></p><p><span style="color: DarkOrange">(06) Villager7 (dynamite) – dynamite in hand</span></p><p><span style="color: DarkOrange">(04) Villager8 (sickle)</span></p><p><span style="color: DarkOrange"></span></p></blockquote><p></p>
[QUOTE="riaan_s, post: 3311277, member: 40693"] [b]Combat round 6 continued[/b] Bruce steps around the villager to avoid the burning torch [COLOR=DeepSkyBlue](melee attack roll of 19 + 2 = 21; a hit doing 5HP damage)[/COLOR] catching him off guard as the pistol connects his skull for the second time. The dynamite explodes 10 ft. behind Bruce kicking up a cloud of dust and soil. Villager4 falls to the ground and is dying. Villager7 tosses the dynamite toward Carl [COLOR=DeepSkyBlue](modified ranged attack roll of 11 – 4(30ft.) = 7; miss)[/COLOR] landing to the east of Carl. He retrieves another stick of dynamite. [COLOR=Yellow]=============================== Bruce HP: 10/10 (NL 00) Ammo: 03(STD) + 15(STD) + 15(STD) Grenades: FRAG:00 // WP:01 // STUN:00 Carl HP: 06/12 (NL 04) Ammo: 02(STD) + 15(STD) + 15(STD) Grenades: FRAG:00 // WP:00 // STUN:01 ===============================[/COLOR] Initiative for combat round 7:[COLOR=DarkOrange] (25) Carl (20) Bruce (18) Villager5 (knife) – readied attack (15) Villager9 (dynamite) (12) Villager1 (fire torch) – readied attack (06) Villager7 (dynamite) – dynamite in hand (04) Villager8 (sickle) [/COLOR] [/QUOTE]
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