Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
RESIDENT EVIL Game [Complete]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KitanaVorr" data-source="post: 777454" data-attributes="member: 9167"><p>ok</p><p></p><p>I thought it would have avoided overempathising with characters by having pre-generated characters instead of creating your own (that way you won't feel too bad if the character dies -- was my rationale)</p><p></p><p>BUT</p><p></p><p>please keep the chatter polite - non-confrontational (only I get to be that) and free of any subtle insults</p><p></p><p>And yes, I know one when I see one. Don't think I don't know it or see it or am marking it in my little GM notebook for future reference. I know who starts it and I know I will end it if it gets to be problem one way or another...and trust me. You do not want me to have to get involved because I am a first-class <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If there is any problem with other players or my own self (i'm sure there are plenty about me--hehe), any rulings, etc, please send me an email. I will be fair and if your argument is logical or fits with the story idea I had in mind, I will give it to you. If its about me you can post it here, if its about another player, send the email.</p><p></p><p>Yes, the maps MUST be reloaded - and not from the cache -- everytime I post an update to a scene. In this game maps and position are extremely important. I wish there was a better way, but sorry, silly server caches. I usually have to hit the reload button twice to get it to do that.</p><p></p><p>You can of course try setting your cache to 0 if you want it to force reload for IE.</p><p></p><p>EDIT: nevermind i forgot it will only let you go down to 20kb but that should be enough that a force reload will give you the needed update</p></blockquote><p></p>
[QUOTE="KitanaVorr, post: 777454, member: 9167"] ok I thought it would have avoided overempathising with characters by having pre-generated characters instead of creating your own (that way you won't feel too bad if the character dies -- was my rationale) BUT please keep the chatter polite - non-confrontational (only I get to be that) and free of any subtle insults And yes, I know one when I see one. Don't think I don't know it or see it or am marking it in my little GM notebook for future reference. I know who starts it and I know I will end it if it gets to be problem one way or another...and trust me. You do not want me to have to get involved because I am a first-class :):):):):) If there is any problem with other players or my own self (i'm sure there are plenty about me--hehe), any rulings, etc, please send me an email. I will be fair and if your argument is logical or fits with the story idea I had in mind, I will give it to you. If its about me you can post it here, if its about another player, send the email. Yes, the maps MUST be reloaded - and not from the cache -- everytime I post an update to a scene. In this game maps and position are extremely important. I wish there was a better way, but sorry, silly server caches. I usually have to hit the reload button twice to get it to do that. You can of course try setting your cache to 0 if you want it to force reload for IE. EDIT: nevermind i forgot it will only let you go down to 20kb but that should be enough that a force reload will give you the needed update [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
RESIDENT EVIL Game [Complete]
Top