Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Resident Evil Idea - My Peeps STAY OUT!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chatdemon" data-source="post: 794601" data-attributes="member: 228"><p>My two cents:</p><p></p><p>I'd suggest not having the bloody scientist dude be a complete stranger. Instead, I might make him a long time regular of the coffee shop, the kind of guy you see always sitting in the same booth/chair/whatever, reading the newspaper and chatting with the other regulars. He never seems to talk about himself though, and noone is sure where he lives or if he has family. Since he's generally friendly, a regular customer, and never makes trouble (or a mess, a good thing in the eyes of food service workers, trust me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ), the PCs are probably inclined to like him, or at least stick up for him if some thugs come busting in to rough him up.</p><p></p><p>This gives you two options, depending on how the fight turns out when he gives the vial to the PCs, saying something like 'my god, what have we done?':</p><p></p><p>1. If he survives, he'll probably be grateful to the PCs and give them whatever info on Umbrella corp you decide they should know at this point. Remember, and remind the players, that just because he may be a top scientist or developer, he might not have the whole big picture of their plans, a lot of scientists and researchers tend to be oblivious to what's going on outside their cubicle or lab room. One would assume he's now discovered some bit of nefarious evidence that suggests what Umbrella is using the chemicals he helps develop for evil and gotten an Oppenheimer syndrome (you know, mr. 'I have become death, detroyer of worlds'. Hell, have your NPC quote Oppenheimer to stress the severity of Umbrella's plot), thus attempting to recruit the PCs into helping him stop the evil plan.</p><p></p><p>2. If he dies, the PCs have a more realistic and believable motive to investigate and bring his killers to justice. If this was just some random thugs chasing a random scientist into their shop, they might be inclined to just clean up the mess and leave the rest to the cops, who I suspect are being paid off by Umbrella anyway. If, however, one of their people has been killed, they have motivation to get upset when the police fail to do anything and go searching for answers and justice on their own.</p></blockquote><p></p>
[QUOTE="chatdemon, post: 794601, member: 228"] My two cents: I'd suggest not having the bloody scientist dude be a complete stranger. Instead, I might make him a long time regular of the coffee shop, the kind of guy you see always sitting in the same booth/chair/whatever, reading the newspaper and chatting with the other regulars. He never seems to talk about himself though, and noone is sure where he lives or if he has family. Since he's generally friendly, a regular customer, and never makes trouble (or a mess, a good thing in the eyes of food service workers, trust me :p ), the PCs are probably inclined to like him, or at least stick up for him if some thugs come busting in to rough him up. This gives you two options, depending on how the fight turns out when he gives the vial to the PCs, saying something like 'my god, what have we done?': 1. If he survives, he'll probably be grateful to the PCs and give them whatever info on Umbrella corp you decide they should know at this point. Remember, and remind the players, that just because he may be a top scientist or developer, he might not have the whole big picture of their plans, a lot of scientists and researchers tend to be oblivious to what's going on outside their cubicle or lab room. One would assume he's now discovered some bit of nefarious evidence that suggests what Umbrella is using the chemicals he helps develop for evil and gotten an Oppenheimer syndrome (you know, mr. 'I have become death, detroyer of worlds'. Hell, have your NPC quote Oppenheimer to stress the severity of Umbrella's plot), thus attempting to recruit the PCs into helping him stop the evil plan. 2. If he dies, the PCs have a more realistic and believable motive to investigate and bring his killers to justice. If this was just some random thugs chasing a random scientist into their shop, they might be inclined to just clean up the mess and leave the rest to the cops, who I suspect are being paid off by Umbrella anyway. If, however, one of their people has been killed, they have motivation to get upset when the police fail to do anything and go searching for answers and justice on their own. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Resident Evil Idea - My Peeps STAY OUT!!
Top