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Resident Evil in d20m
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<blockquote data-quote="Alzrius" data-source="post: 638466" data-attributes="member: 8461"><p>Just wanted to clear some stuff up:</p><p></p><p>Bagpuss, the character you're referring to who becomes a zombie after being bitten (but never dies between then and turning) is an African-American cop named Marvin Branagh, from <em>Resident Evil 2</em>. </p><p></p><p>In every adaption of the game I've seen, from the movie (which I hated) to the novels to the comics, simply being injured by an infected creature was enough to infect you with whatever disease turned you. The main characters in those adaptions were simply never injured by those monsters...or at least not directly, so they never got infected. Also, iirc, in <em>Resident Evil 3: Nemesis</em> Jill Valentine gets hit by the Nemesis, and is infected with the T-virus just from that injury.</p><p></p><p>As a slight alternative, you could go with the idea that once infected, virus-creatures are only contagious for a short period thereafter, and after that being injured by them does not spread the disease.</p><p></p><p>To give a mild teaser, the article I wrote for EN Mag (EN World Player's Journal) very briefly touches on something similar to what's being discussed here...i.e. that the T-virus zombies are still living creatures, and thus don't get undead benefits. It's nothing major, but if you know what you're looking for, its there (I actually had <em>Resident Evil</em> in mind when doing that part of the article). Here's hoping that bit doesn't get edited out! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>It will be in either issue 1 (hopefully) or issue 2 of EN Mag.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 638466, member: 8461"] Just wanted to clear some stuff up: Bagpuss, the character you're referring to who becomes a zombie after being bitten (but never dies between then and turning) is an African-American cop named Marvin Branagh, from [I]Resident Evil 2[/I]. In every adaption of the game I've seen, from the movie (which I hated) to the novels to the comics, simply being injured by an infected creature was enough to infect you with whatever disease turned you. The main characters in those adaptions were simply never injured by those monsters...or at least not directly, so they never got infected. Also, iirc, in [I]Resident Evil 3: Nemesis[/I] Jill Valentine gets hit by the Nemesis, and is infected with the T-virus just from that injury. As a slight alternative, you could go with the idea that once infected, virus-creatures are only contagious for a short period thereafter, and after that being injured by them does not spread the disease. To give a mild teaser, the article I wrote for EN Mag (EN World Player's Journal) very briefly touches on something similar to what's being discussed here...i.e. that the T-virus zombies are still living creatures, and thus don't get undead benefits. It's nothing major, but if you know what you're looking for, its there (I actually had [I]Resident Evil[/I] in mind when doing that part of the article). Here's hoping that bit doesn't get edited out! :D It will be in either issue 1 (hopefully) or issue 2 of EN Mag. [/QUOTE]
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