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Residual spell Smack Down........
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<blockquote data-quote="Al" data-source="post: 181188" data-attributes="member: 2486"><p>Mage duel? </p><p>You only need one single spell: Antimagic Shell.</p><p>For all the posturing and preening the enemy mage is doing, short of shooting you he can't actually do anything much to you.</p><p></p><p>On your initiative count, drop the Antimagic Shell and destroy your opponent...unless he has readied actions, in which case you'll need the following:</p><p></p><p>Protection from Spells (goes without saying)</p><p>Contingency: Wall of Force (provides defense against his readied action unless it's eyebite (unlikely) or disintegrate/passwall (in which case this will still take the hit rather than you)</p><p>Protection from Arrows (why not?)</p><p>Death Ward</p><p>Negative Energy Protection </p><p>Divine Agility</p><p>Recitation</p><p>Prayer (use LW to emulate the above divine spells)</p><p>Spell Turning (obvious)</p><p>Haste</p><p>Blink </p><p>Ghostform</p><p>Polymorph Self (boost your Con and/or Dex)</p><p>Energy Immunity (you'll need all 5)</p><p>Greater Dispelling Shield (T&B, above 5 should do the trick- his spells now only have a 1 in 32 chance of getting through).</p><p>MIND BLANK</p><p>Shield</p><p>Stoneskin</p><p></p><p>For the offense, go touch attacks. These bypass almost anything. Otto's Irresistable Dance is best if he has no Mind Blank, LW to emulate Slay Living if no Death Ward. </p><p>Assuming he's hyped as above but w/o Antimagic Shell then change tack- go for summoning, carving out the biggest beasties in your repertoire.</p></blockquote><p></p>
[QUOTE="Al, post: 181188, member: 2486"] Mage duel? You only need one single spell: Antimagic Shell. For all the posturing and preening the enemy mage is doing, short of shooting you he can't actually do anything much to you. On your initiative count, drop the Antimagic Shell and destroy your opponent...unless he has readied actions, in which case you'll need the following: Protection from Spells (goes without saying) Contingency: Wall of Force (provides defense against his readied action unless it's eyebite (unlikely) or disintegrate/passwall (in which case this will still take the hit rather than you) Protection from Arrows (why not?) Death Ward Negative Energy Protection Divine Agility Recitation Prayer (use LW to emulate the above divine spells) Spell Turning (obvious) Haste Blink Ghostform Polymorph Self (boost your Con and/or Dex) Energy Immunity (you'll need all 5) Greater Dispelling Shield (T&B, above 5 should do the trick- his spells now only have a 1 in 32 chance of getting through). MIND BLANK Shield Stoneskin For the offense, go touch attacks. These bypass almost anything. Otto's Irresistable Dance is best if he has no Mind Blank, LW to emulate Slay Living if no Death Ward. Assuming he's hyped as above but w/o Antimagic Shell then change tack- go for summoning, carving out the biggest beasties in your repertoire. [/QUOTE]
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