Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Residuum is silver
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ginnel" data-source="post: 4349020" data-attributes="member: 66058"><p>Pffft broken powers?! what about the confusing rules, Keywords and items, Vorpal falchions, stealth in combat, daggermaster warlocks, running while slowed and these are only the ones I've seen up on these boards <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p>keywords and magic items: does the power get the keyword of the item its using (my thought long and short of it no, you do not turn a fireball into a firecold ball with an appropriate wand/staff/orb you just add the damage which said implement does)</p><p> </p><p>Vorpal falchions: should they explode when any of the weapons D4 turn up 4 or only if both turn up 4? (rules as written only if both turn up, rules as intended its a new faster game I'd houserule with any individual dice turning up 4 explodes)</p><p> </p><p>Stealth in combat: what prevents a rogue hiding behind a combat, sneak attacking, hiding with a minor movement (maybe even behind an ally) and then sneak attacking again, also whether the enemy of the rogue gets to roll his perception against the hide or just uses his passive ( I go with a roll for perception and the interpretation that once the enemy is aware of you you need to sneak attack from a different square)</p><p> </p><p>Warlock daggermaster: multi class rogue and take daggermaster paragon path to gain among other things crit of 18-20 which apparently combines with the pact blade implement which can be a dagger and a warlock implement (I'd rule no way jose, a daggermaster is uber at slitting throats and vital spots with the business end of a dagger not increasing pact ranged powers still if the lock made a weapon attack with the pact blade the crit would be there)</p><p> </p><p>Running while slowed: a move action is normally you move you speed, run is where you move your speed +2, slow a condition where your speed cannot increased above 2, question is is that +2 from run increasing your speed or just the squares moved (I rule squares moved) another question related to this is does slow take you to 2 movement then you apply more penalties like heavy armor, so if slowed and in chainmail you can only move 1 (I rule nope it only takes you to the +2 movement, one of the main reasons is that normally monsters -ve movement due to armor is not included in their stat blocks)</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4349020, member: 66058"] Pffft broken powers?! what about the confusing rules, Keywords and items, Vorpal falchions, stealth in combat, daggermaster warlocks, running while slowed and these are only the ones I've seen up on these boards ;) keywords and magic items: does the power get the keyword of the item its using (my thought long and short of it no, you do not turn a fireball into a firecold ball with an appropriate wand/staff/orb you just add the damage which said implement does) Vorpal falchions: should they explode when any of the weapons D4 turn up 4 or only if both turn up 4? (rules as written only if both turn up, rules as intended its a new faster game I'd houserule with any individual dice turning up 4 explodes) Stealth in combat: what prevents a rogue hiding behind a combat, sneak attacking, hiding with a minor movement (maybe even behind an ally) and then sneak attacking again, also whether the enemy of the rogue gets to roll his perception against the hide or just uses his passive ( I go with a roll for perception and the interpretation that once the enemy is aware of you you need to sneak attack from a different square) Warlock daggermaster: multi class rogue and take daggermaster paragon path to gain among other things crit of 18-20 which apparently combines with the pact blade implement which can be a dagger and a warlock implement (I'd rule no way jose, a daggermaster is uber at slitting throats and vital spots with the business end of a dagger not increasing pact ranged powers still if the lock made a weapon attack with the pact blade the crit would be there) Running while slowed: a move action is normally you move you speed, run is where you move your speed +2, slow a condition where your speed cannot increased above 2, question is is that +2 from run increasing your speed or just the squares moved (I rule squares moved) another question related to this is does slow take you to 2 movement then you apply more penalties like heavy armor, so if slowed and in chainmail you can only move 1 (I rule nope it only takes you to the +2 movement, one of the main reasons is that normally monsters -ve movement due to armor is not included in their stat blocks) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Residuum is silver
Top