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<blockquote data-quote="ravenight" data-source="post: 4349319" data-attributes="member: 69229"><p>I don't see anything in the RAW that indicates you can use a wand of icy rays to make a fireball a cold spell - that only comes from a cust serv answer which is either misleading or wrong.</p><p> </p><p></p><p></p><p>The RAW says "Whenever you roll the maximum result on any damage die for this weapon" that means any of the dice, not both d4s.</p><p> </p><p></p><p></p><p>Stealth says it is an opposed roll, so the enemy gets to roll. Nothing prevents a rogue that has cover or concealment from attempting to hide every turn.</p><p> </p><p></p><p></p><p>This is a fluff issue - I understand your complaint, but you can just as easily adjust the flavor of the powers to make it work as the RAW says (crit on 18-20 with all implement powers done through the pact blade)</p><p> </p><p></p><p></p><p>I don't have the rules in front of me (only the compendium), but if it says that being slowed means you "can't move more than 2 squares", then I would say running has no effect. If it says, "reduces your speed to 2" or "your speed cannot be greater than 2", then running does still add +2 (since running is moving your speed +2), and the only way armor or other penalties to speed have an effect is if they make your natural speed 1 (in other words, you don't get faster by being slowed, which is what would happen if it said it set your speed to 2).</p></blockquote><p></p>
[QUOTE="ravenight, post: 4349319, member: 69229"] I don't see anything in the RAW that indicates you can use a wand of icy rays to make a fireball a cold spell - that only comes from a cust serv answer which is either misleading or wrong. The RAW says "Whenever you roll the maximum result on any damage die for this weapon" that means any of the dice, not both d4s. Stealth says it is an opposed roll, so the enemy gets to roll. Nothing prevents a rogue that has cover or concealment from attempting to hide every turn. This is a fluff issue - I understand your complaint, but you can just as easily adjust the flavor of the powers to make it work as the RAW says (crit on 18-20 with all implement powers done through the pact blade) I don't have the rules in front of me (only the compendium), but if it says that being slowed means you "can't move more than 2 squares", then I would say running has no effect. If it says, "reduces your speed to 2" or "your speed cannot be greater than 2", then running does still add +2 (since running is moving your speed +2), and the only way armor or other penalties to speed have an effect is if they make your natural speed 1 (in other words, you don't get faster by being slowed, which is what would happen if it said it set your speed to 2). [/QUOTE]
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