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Resilient Feat
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<blockquote data-quote="Hawk Diesel" data-source="post: 6807522" data-attributes="member: 59848"><p>I disagree that this is an "obvious" choice. There are many feats that offer at least as much power as the resilient feat. Examples that immediately come to mind are Warcaster, Sharpshooter (and it's melee equivalent), Crossbow Expert, Alert, freakin' Lucky (now that is a powerful feat). This doesn't even take into consideration if you are going for particular builds such where things like two-weapon fighting, tavern brawler, sentinel, or grappler come into play as good options.</p><p></p><p>The resilient feat gives you a bonus in a very specific situation, as feats should. You might hit those saves all the time. But then again, it's easy to get into situations where those saves may be rolled at disadvantage. In addition, having a great Wisdom save, or even a great Strength save, is not gonna save you from the guy that maxed out his grapple ability and is pinning you down while his friends beat on you. Once again, if you take a lot of save proficiencies, yes, you become hardier against those spells and effects. But it's not gonna stop arrows, fall damage, get you out of those locked chains, or prevent the scorching ray from burning you to a crisp.</p><p></p><p>If we were comparing resilient to feats like Keen Mind, which seems to me to be more of a ribbon ability feat/role play focused feat, your argument might be more sound.</p><p></p><p>Also, what about the aforementioned Monk or Paladin? Them taking these feats at any point is almost a wasted unless they know they will never reach the point where their class abilities to boost their saves kick in.</p><p></p><p>Resilient is good, but it is good in a relatively limited way, just as all feats should be. You aren't gonna excel in every situation, but when that situation that you excel in comes up, damn right that's your time to shine.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 6807522, member: 59848"] I disagree that this is an "obvious" choice. There are many feats that offer at least as much power as the resilient feat. Examples that immediately come to mind are Warcaster, Sharpshooter (and it's melee equivalent), Crossbow Expert, Alert, freakin' Lucky (now that is a powerful feat). This doesn't even take into consideration if you are going for particular builds such where things like two-weapon fighting, tavern brawler, sentinel, or grappler come into play as good options. The resilient feat gives you a bonus in a very specific situation, as feats should. You might hit those saves all the time. But then again, it's easy to get into situations where those saves may be rolled at disadvantage. In addition, having a great Wisdom save, or even a great Strength save, is not gonna save you from the guy that maxed out his grapple ability and is pinning you down while his friends beat on you. Once again, if you take a lot of save proficiencies, yes, you become hardier against those spells and effects. But it's not gonna stop arrows, fall damage, get you out of those locked chains, or prevent the scorching ray from burning you to a crisp. If we were comparing resilient to feats like Keen Mind, which seems to me to be more of a ribbon ability feat/role play focused feat, your argument might be more sound. Also, what about the aforementioned Monk or Paladin? Them taking these feats at any point is almost a wasted unless they know they will never reach the point where their class abilities to boost their saves kick in. Resilient is good, but it is good in a relatively limited way, just as all feats should be. You aren't gonna excel in every situation, but when that situation that you excel in comes up, damn right that's your time to shine. [/QUOTE]
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