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Resist and Damage type
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<blockquote data-quote="N0Man" data-source="post: 4845725" data-attributes="member: 64066"><p>I don't read it that way. The second sentence is an addition, not an exception. When poison damage is a type of damage, it is covered by the first sentence. When poison is a keyword, then the second sentence applies. </p><p></p><p>These statements are not created as an exceptions, and do not forbid both of these conditional statements being true and applied.</p><p></p><p>For example, the conjured wall from Prismatic Wall (with some portions not related omitted):</p><p>For example, if the target's 3 defenses are all hit by the attack of a Prismatic Wall, then:</p><p></p><p></p><ul> <li data-xf-list-type="ul">Hit(Fortitude) damage would not occur, because it's damage type is poison.</li> <li data-xf-list-type="ul">The Teleport won't happen, because it is a non-damaging effect of a power with a Poison Keyword.</li> <li data-xf-list-type="ul">The fire damage still applies, because the damage type is fire, and it's not a non-damaging effect.</li> <li data-xf-list-type="ul">The daze does not occur, because it is a non-damaging effect of a power with the Poison Keyword.</li> </ul></blockquote><p></p>
[QUOTE="N0Man, post: 4845725, member: 64066"] I don't read it that way. The second sentence is an addition, not an exception. When poison damage is a type of damage, it is covered by the first sentence. When poison is a keyword, then the second sentence applies. These statements are not created as an exceptions, and do not forbid both of these conditional statements being true and applied. For example, the conjured wall from Prismatic Wall (with some portions not related omitted): For example, if the target's 3 defenses are all hit by the attack of a Prismatic Wall, then: [LIST] [*]Hit(Fortitude) damage would not occur, because it's damage type is poison. [*]The Teleport won't happen, because it is a non-damaging effect of a power with a Poison Keyword. [*]The fire damage still applies, because the damage type is fire, and it's not a non-damaging effect. [*]The daze does not occur, because it is a non-damaging effect of a power with the Poison Keyword. [/LIST] [/QUOTE]
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