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Resistance is futile... you will upgrade to 3.5!
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<blockquote data-quote="MadScientist" data-source="post: 989619" data-attributes="member: 5277"><p>It will probably take a while for my group to make the upgrade to 3.5. Mostly it is because we all already have the 3.0 books and 3.5 seem like it will be different enough where those older books will not be useful in a 3.5 game. Many of the players are going to be reluctant to make the investment in whole new books(which if we all buy the PHB and the 2 DMs get the other core books as well is pretty significant, probably over $300 total).</p><p></p><p>The other issue is that some of the players in our group are just getting the old rules down (3 of them are new to DnD), thowing a whole new set of rules at them could get confusing. I'm sure I would be saying "no that was how we did it in 3.0 the new rule is blah blah" all the time. I think it could prove disruptive to our game. The players that have mechanics difficulties are good RPers (one is an ex LARPer) and I would hate frustrate them right out of our game.</p><p></p><p>And finally I'm going to take a wait and see attitude to 3.5 and see how many of the changes are recieved and how they effect other peoples games. I like most of the changes but some of them seem a little off the wall to me. For example the new Ranger class goes to far IMO. A more conservative change would have been more to my liking.</p></blockquote><p></p>
[QUOTE="MadScientist, post: 989619, member: 5277"] It will probably take a while for my group to make the upgrade to 3.5. Mostly it is because we all already have the 3.0 books and 3.5 seem like it will be different enough where those older books will not be useful in a 3.5 game. Many of the players are going to be reluctant to make the investment in whole new books(which if we all buy the PHB and the 2 DMs get the other core books as well is pretty significant, probably over $300 total). The other issue is that some of the players in our group are just getting the old rules down (3 of them are new to DnD), thowing a whole new set of rules at them could get confusing. I'm sure I would be saying "no that was how we did it in 3.0 the new rule is blah blah" all the time. I think it could prove disruptive to our game. The players that have mechanics difficulties are good RPers (one is an ex LARPer) and I would hate frustrate them right out of our game. And finally I'm going to take a wait and see attitude to 3.5 and see how many of the changes are recieved and how they effect other peoples games. I like most of the changes but some of them seem a little off the wall to me. For example the new Ranger class goes to far IMO. A more conservative change would have been more to my liking. [/QUOTE]
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Resistance is futile... you will upgrade to 3.5!
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