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*TTRPGs General
Resisting Diplomacy
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<blockquote data-quote="ARandomGod" data-source="post: 2401172" data-attributes="member: 17296"><p>Resist with opposed diplomacy (they <em>know</em> that he's just smooth-talking by experience, they recognize a fellow) or sense motive (they sense that the person is not sincere, or the real motivations behind the person's talking).</p><p></p><p>Also, just because they're friendly or even actively sympathetic/feeling helpful, that doesn't say to what degree they're willing to go to help. A high score can certainly talk someone out of making an effort to oppose the player, but to <em>actively help</em>? That would have to be something that was in the target's nature in the first place. If you manage to make someone who'd wouldn't go out of his way to save a friends life, he certainly won't put himself out to help some friendly stranger.</p><p></p><p>Or to say "Helpful - will take risks to help you" might mean, to some people, that they'll risk not stopping you as being 'helpful'. Sometimes "I'll pretend I didn't see you" IS a risk to help you.</p><p></p><p>Here's a good example of this viewpoint:</p><p></p><p></p><p>Another...</p><p></p><p></p><p></p><p>Hehehehh... Ahh. I didn't read this. However I used <em>that exact scenario</em> (well, other than where the lich lived) on a PC once. ALthough the diplomacy check was pretty high, and it went from 'offered' to 'attempted, for their own good'. Actually, as I recall, it was "tricked the PC, and succeeded".</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2401172, member: 17296"] Resist with opposed diplomacy (they [i]know[/i] that he's just smooth-talking by experience, they recognize a fellow) or sense motive (they sense that the person is not sincere, or the real motivations behind the person's talking). Also, just because they're friendly or even actively sympathetic/feeling helpful, that doesn't say to what degree they're willing to go to help. A high score can certainly talk someone out of making an effort to oppose the player, but to [i]actively help[/i]? That would have to be something that was in the target's nature in the first place. If you manage to make someone who'd wouldn't go out of his way to save a friends life, he certainly won't put himself out to help some friendly stranger. Or to say "Helpful - will take risks to help you" might mean, to some people, that they'll risk not stopping you as being 'helpful'. Sometimes "I'll pretend I didn't see you" IS a risk to help you. Here's a good example of this viewpoint: Another... Hehehehh... Ahh. I didn't read this. However I used [i]that exact scenario[/i] (well, other than where the lich lived) on a PC once. ALthough the diplomacy check was pretty high, and it went from 'offered' to 'attempted, for their own good'. Actually, as I recall, it was "tricked the PC, and succeeded". [/QUOTE]
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