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General Tabletop Discussion
*Dungeons & Dragons
Reskinning monsters, how much are DMs using it to bulk up monster options?
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<blockquote data-quote="Shiroiken" data-source="post: 6491407" data-attributes="member: 6775477"><p>On the player side of things I detest it, because almost every time it's something a player thinks is "kewl" that everyone else thinks is "stupid." This isn't always the case, and I've managed to reskin a few concepts myself as player, but I worked hard with the DM to make these ideas work within the style and theme of the game. Usually when I've done it or allowed others to do it in my game, was when the base flavor didn't fit the style and theme and needed to be changed.</p><p></p><p>On the DM side of things, I find it to be lazy and unimaginative. Monsters are the only thing I've found it to be worthwhile for, and even then I find that unless you find a near match (such as my example of the blood hawk/giant raven), you end up having to make so many tweaks that you might as well have just made the monster yourself.</p><p></p><p>I can give a great example of reskin failure:</p><p>DM wants to run a 4E campaign using only orcs for enemies. For the most part, this works well until we hit about level 7 (IIRC). Suddenly there are not good options of humanoid monsters in our level range (MM1 only), so he decides to use non-humans and reskin as needed. This worked well until we faced the orcs using web-slinging crossbows (spiders). Not only was the idea ludicrous, but he had no excuse as to why we couldn't take the crossbows after the battle and use them ourselves. He "explained" it as the orcs having run out of ammo EXACTLY when we killed them. Even he admitted afterwards that it was a bad idea, and should have just made his own Lv 7 orcs.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6491407, member: 6775477"] On the player side of things I detest it, because almost every time it's something a player thinks is "kewl" that everyone else thinks is "stupid." This isn't always the case, and I've managed to reskin a few concepts myself as player, but I worked hard with the DM to make these ideas work within the style and theme of the game. Usually when I've done it or allowed others to do it in my game, was when the base flavor didn't fit the style and theme and needed to be changed. On the DM side of things, I find it to be lazy and unimaginative. Monsters are the only thing I've found it to be worthwhile for, and even then I find that unless you find a near match (such as my example of the blood hawk/giant raven), you end up having to make so many tweaks that you might as well have just made the monster yourself. I can give a great example of reskin failure: DM wants to run a 4E campaign using only orcs for enemies. For the most part, this works well until we hit about level 7 (IIRC). Suddenly there are not good options of humanoid monsters in our level range (MM1 only), so he decides to use non-humans and reskin as needed. This worked well until we faced the orcs using web-slinging crossbows (spiders). Not only was the idea ludicrous, but he had no excuse as to why we couldn't take the crossbows after the battle and use them ourselves. He "explained" it as the orcs having run out of ammo EXACTLY when we killed them. Even he admitted afterwards that it was a bad idea, and should have just made his own Lv 7 orcs. [/QUOTE]
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Reskinning monsters, how much are DMs using it to bulk up monster options?
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