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Resolutions for the Fantasy Hero
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<blockquote data-quote="AriochQ" data-source="post: 7756943" data-attributes="member: 6793324"><p>The problem of what to do with unconscious enemies is a recurring moral quandary in many RPG's. Many groups just kill them and move on, which is perfectly fine if that is the kind of game the player's, and DM, want to run. But, if you are in a game where the PC's are 'heroes' and expected to act morally, that isn't often the moral choice (it could be considered moral in some settings, but those would be the exception). I would think any good aligned character would be opposed to cold blooded murder. It might also violate the code of a lawful character. In my experience it is often the case that the group decides to leave unconscious enemies to the fates. It seems like a good compromise. They may bleed out, they may recover. Ideally, it happens after the heroes are long gone.</p><p></p><p>Moral quandaries make the game more interesting IMHO and I a always curious to see how different groups deal with them.</p></blockquote><p></p>
[QUOTE="AriochQ, post: 7756943, member: 6793324"] The problem of what to do with unconscious enemies is a recurring moral quandary in many RPG's. Many groups just kill them and move on, which is perfectly fine if that is the kind of game the player's, and DM, want to run. But, if you are in a game where the PC's are 'heroes' and expected to act morally, that isn't often the moral choice (it could be considered moral in some settings, but those would be the exception). I would think any good aligned character would be opposed to cold blooded murder. It might also violate the code of a lawful character. In my experience it is often the case that the group decides to leave unconscious enemies to the fates. It seems like a good compromise. They may bleed out, they may recover. Ideally, it happens after the heroes are long gone. Moral quandaries make the game more interesting IMHO and I a always curious to see how different groups deal with them. [/QUOTE]
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