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Resonance, Potency, & Potions: A Look At Magic Items in Pathfinder 2
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<blockquote data-quote="Charlaquin" data-source="post: 7753131" data-attributes="member: 6779196"><p>It seems rather silly to use a smokescreen for something you’re not trying to hide. They’ve been pretty explicit about CLW spam being one of the problems Resonance was designed to fix. It also keeps bookkeeping to a minimum, so...</p><p></p><p></p><p>That’s fine for you. I don’t.</p><p></p><p></p><p>“Makes sense” is just a keyword for “fits with my biases.” Magic item charges don’t simulate reality because magic items don’t exist in reality. They resemble something you are familiar with (batteries), so they fit with your biases, as a person who lives in a world where we power lots of things with batteries. It doesn’t actually make any more or less sense than any other way you could write magic working, because magic is fictional, it can work any way the writer wants it to, as long as it’s internally consistent.</p><p></p><p></p><p>It makes sense if you buy into the fiction. In this universe, potions and scrolls don’t have an internal power source. The ink on the page and the reagents in the vial are innert until catalyzed by the magical energy of a living being. And a living being can only produce so much of this energy in one day. Essentially, instead of magic items having their own batteries, you have to serve as the battery. The same way a wizard serves as the battery for her spells. If anything, it’s more internally consistent with how magic works in a setting where spellcasters are limited in the number of spells they can cast per day.</p><p></p><p></p><p>If anything, consumable resources being both internal and external is a closer simulation of reality. When you eat food, your body has to spend energy to digest it, so food is both an internal and external resource.</p><p></p><p>My point is “magic working this way doesn’t make sense” is not a strong argument against a mechanic. Magic isn’t real, whether or not it makes sense is only a question of whether or not you’re willing to buy into the logic of the fiction. There’s nothing wrong with disliking the fictional logic of Resonance, but it doesn’t objectively make any more or less sense than charges.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7753131, member: 6779196"] It seems rather silly to use a smokescreen for something you’re not trying to hide. They’ve been pretty explicit about CLW spam being one of the problems Resonance was designed to fix. It also keeps bookkeeping to a minimum, so... That’s fine for you. I don’t. “Makes sense” is just a keyword for “fits with my biases.” Magic item charges don’t simulate reality because magic items don’t exist in reality. They resemble something you are familiar with (batteries), so they fit with your biases, as a person who lives in a world where we power lots of things with batteries. It doesn’t actually make any more or less sense than any other way you could write magic working, because magic is fictional, it can work any way the writer wants it to, as long as it’s internally consistent. It makes sense if you buy into the fiction. In this universe, potions and scrolls don’t have an internal power source. The ink on the page and the reagents in the vial are innert until catalyzed by the magical energy of a living being. And a living being can only produce so much of this energy in one day. Essentially, instead of magic items having their own batteries, you have to serve as the battery. The same way a wizard serves as the battery for her spells. If anything, it’s more internally consistent with how magic works in a setting where spellcasters are limited in the number of spells they can cast per day. If anything, consumable resources being both internal and external is a closer simulation of reality. When you eat food, your body has to spend energy to digest it, so food is both an internal and external resource. My point is “magic working this way doesn’t make sense” is not a strong argument against a mechanic. Magic isn’t real, whether or not it makes sense is only a question of whether or not you’re willing to buy into the logic of the fiction. There’s nothing wrong with disliking the fictional logic of Resonance, but it doesn’t objectively make any more or less sense than charges. [/QUOTE]
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Resonance, Potency, & Potions: A Look At Magic Items in Pathfinder 2
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