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Resource-Draining Model D&D Doesn't Work (for me)
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<blockquote data-quote="Flamestrike" data-source="post: 7637666" data-attributes="member: 6788736"><p>You cant manage that in game?</p><p></p><p>Like; get them to have a separate sheet of paper. On that sheet of paper resources are tracked. It looks something like this (Lets presume something complex like an 11th level MC character with a ton of resources - a 5th level Vengeance Paladin, 3rd level Battlemaster Fighter, 3rd Level Warlock; Vuman, Lucky feat, Rod of the Pact Keeper):</p><p></p><p>-----------------------------</p><p></p><p><u><strong>Resource Tracker:</strong></u></p><p><u><strong></strong></u></p><p><strong>Long rest</strong></p><p><strong></strong>Paladin Spell slots (1st): <strong>O O O O</strong></p><p>Paladin Spell slots (2nd): <strong>O O</strong></p><p>Hit Dice (d10): <strong>O O O O O O O O</strong></p><p>Hit Dice (d8's): <strong>O O O</strong></p><p>Luck points: <strong>O O O</strong></p><p>Rod of the Pact Keeper: <strong>O</strong></p><p></p><p>Lay on Hands: (25 points) Used: __________</p><p></p><p>Hit Points: (Max XXX) Current: ____________</p><p></p><p><strong>Short rest:</strong></p><p><strong></strong>Divine Channel: <strong>O</strong></p><p>Oath of Enmity: <strong>O</strong></p><p>Superiority dice: <strong>O O O O</strong></p><p>Second Wind:<strong> O</strong></p><p>Action Surge: <strong>O</strong></p><p>Warlock slots (2nd): <strong>O O </strong></p><p></p><p>----------------------</p><p></p><p>They just color in or tick the 'O's next to the ability when they use it. On a Short rest, they rub out the 'O's under the Short rest stuff. On a Long rest they do the same with Long rest stuff.</p><p></p><p>You can even write these trackers up yourself (takes literally 5 minutes per PC) and hand them out for them at the start of the session. Make them as fancy as you want (bonus points if you make them look pretty).</p><p></p><p>If you want to, you can also ask them to hand them over to you at the end of the session, just to keep them honest.</p><p></p><p>I do this with my players, and with my own PCs (it helps me keep track of stuff).</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 7637666, member: 6788736"] You cant manage that in game? Like; get them to have a separate sheet of paper. On that sheet of paper resources are tracked. It looks something like this (Lets presume something complex like an 11th level MC character with a ton of resources - a 5th level Vengeance Paladin, 3rd level Battlemaster Fighter, 3rd Level Warlock; Vuman, Lucky feat, Rod of the Pact Keeper): ----------------------------- [U][B]Resource Tracker: [/B][/U] [B]Long rest [/B]Paladin Spell slots (1st): [B]O O O O[/B] Paladin Spell slots (2nd): [B]O O[/B] Hit Dice (d10): [B]O O O O O O O O[/B] Hit Dice (d8's): [B]O O O[/B] Luck points: [B]O O O[/B] Rod of the Pact Keeper: [B]O[/B] Lay on Hands: (25 points) Used: __________ Hit Points: (Max XXX) Current: ____________ [B]Short rest: [/B]Divine Channel: [B]O[/B] Oath of Enmity: [B]O[/B] Superiority dice: [B]O O O O[/B] Second Wind:[B] O[/B] Action Surge: [B]O[/B] Warlock slots (2nd): [B]O O [/B] ---------------------- They just color in or tick the 'O's next to the ability when they use it. On a Short rest, they rub out the 'O's under the Short rest stuff. On a Long rest they do the same with Long rest stuff. You can even write these trackers up yourself (takes literally 5 minutes per PC) and hand them out for them at the start of the session. Make them as fancy as you want (bonus points if you make them look pretty). If you want to, you can also ask them to hand them over to you at the end of the session, just to keep them honest. I do this with my players, and with my own PCs (it helps me keep track of stuff). [/QUOTE]
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