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<blockquote data-quote="JeffB" data-source="post: 5339566" data-attributes="member: 518"><p>I had been asked to run a 3.5 game by a few folks I have not gamed with in some time. We originally played some 3.0/3.5, as well as tried a few different games like LA (very briefly), Hero Wars, C&C and eventually 4E. I burned out on 3.X , the players did not care much for C&C (and had less kinder things to say about LA), HW was too narrative, and while I love 4E, I believe they just prefer a more "traditional" D&D game (vancian magic, different subsystems for class abilities/powers, etc).</p><p></p><p>I swore I'd never run 3.x again, and I won't- 3.5 corebooks are out of control pricing-wise, and I know Paizo has made some improvements. So I ordered up the core book, the bestiary, and a copy of Crypt of the Everflame as I no longer own ANY 3.x modules (only Secret's of Xen'Drik, which I most certainly will be stealing alot from). Luckily I can run a bit fast and loose on the DM side of things with these particular players- they are not sticklers for rules/system mastery/exploiting rulings etc.</p><p></p><p>At any rate- I was wondering about what are some other good resources for me. </p><p></p><p>1) I HATE HATE HATE making NPCs in 3.x, so is there any sort of "rogues gallery" with a bunch of NPC stats available? (in print- no PDFs please). </p><p></p><p>2) Not a fan of minis- I have some counters from 4E- but wondering if there is a Pathfinder "battle box" of sorts with counters, etc. I didn't look too hard but didn't see anything on the Paizo site.</p><p></p><p>3) Game Mastery Guide? Seems like opinions are split on this. I've not run 3.x in 6 years, and have limited time to be doing "math". I'd rather be creating adventure material. Good buy?</p><p></p><p>4) "Encounter groups/areas". In Secrets of Xen'Drik (for 3.5) there is a section with encounter groups of monsters with stats, that you can plug in wherever you need/want to- like a "drow raiding party" for example.. Also 4E has adopted a similar approach in some books but also providing a small location, and very loose adventure plots or ideas (e.g. Open Grave, Dungeon Delve, etc). Any similar resources for PF?</p><p></p><p>Any advice is much appreciated, I'm gonna need it :gulp:<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="JeffB, post: 5339566, member: 518"] I had been asked to run a 3.5 game by a few folks I have not gamed with in some time. We originally played some 3.0/3.5, as well as tried a few different games like LA (very briefly), Hero Wars, C&C and eventually 4E. I burned out on 3.X , the players did not care much for C&C (and had less kinder things to say about LA), HW was too narrative, and while I love 4E, I believe they just prefer a more "traditional" D&D game (vancian magic, different subsystems for class abilities/powers, etc). I swore I'd never run 3.x again, and I won't- 3.5 corebooks are out of control pricing-wise, and I know Paizo has made some improvements. So I ordered up the core book, the bestiary, and a copy of Crypt of the Everflame as I no longer own ANY 3.x modules (only Secret's of Xen'Drik, which I most certainly will be stealing alot from). Luckily I can run a bit fast and loose on the DM side of things with these particular players- they are not sticklers for rules/system mastery/exploiting rulings etc. At any rate- I was wondering about what are some other good resources for me. 1) I HATE HATE HATE making NPCs in 3.x, so is there any sort of "rogues gallery" with a bunch of NPC stats available? (in print- no PDFs please). 2) Not a fan of minis- I have some counters from 4E- but wondering if there is a Pathfinder "battle box" of sorts with counters, etc. I didn't look too hard but didn't see anything on the Paizo site. 3) Game Mastery Guide? Seems like opinions are split on this. I've not run 3.x in 6 years, and have limited time to be doing "math". I'd rather be creating adventure material. Good buy? 4) "Encounter groups/areas". In Secrets of Xen'Drik (for 3.5) there is a section with encounter groups of monsters with stats, that you can plug in wherever you need/want to- like a "drow raiding party" for example.. Also 4E has adopted a similar approach in some books but also providing a small location, and very loose adventure plots or ideas (e.g. Open Grave, Dungeon Delve, etc). Any similar resources for PF? Any advice is much appreciated, I'm gonna need it :gulp::confused: [/QUOTE]
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