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<blockquote data-quote="LordEntrails" data-source="post: 7952599" data-attributes="member: 6804070"><p>Well, I bought the one-time license not the subscription, but the only thing an ultimate license gets me is the ability to host free players. For me this really just means that I haven't had to worry about if a player had a license or not. With my regular group not a big deal. Originally I was the only one that had a license, now they have all picked up a license when they were on sale at some time or another. It also means I can run games at cons and teach free FGCollege classes where the users might be new and not yet have a license.</p><p></p><p>One thing people often say, is if you only have a standard license (or require your players to have at least a standard license), then you tend to have players who are more "bought in" to the game. I've never had that problem, but can understand how some might.</p><p></p><p>An FG version of a book gets you;</p><ul> <li data-xf-list-type="ul">Character Building; drag and drop for races, classes, feats, items, etc. This means that I can build a character by dragging from a list the various things and FG will then add those to the character sheet. There are a bunch of videos here that show what I mean; <a href="https://www.youtube.com/results?search_query=fantasy+grounds+character+creation+5e" target="_blank">fantasy grounds character creation 5e - YouTube</a></li> <li data-xf-list-type="ul">Searchable; much like a pdf (which their are no legal versions of for 5E) one can type a word or phrase and get search results. So if you can remember where "swimming" is, just search for it.</li> <li data-xf-list-type="ul">Linking; Want to make a cheat sheet for quick reference? Say you are running Dragon Heist and you want to make your own notes that have links to a bunch of Xanathar references? Just create a story and drag links to it so you can quickly access those things. Have a story board or adventure flow chart image? Just drop pins for each part of the story onto the image and now you can quickly reference those parts. i.e. you know the Adventure Chart in Dragon Heist? It's already linked.</li> <li data-xf-list-type="ul">Sharing; When you are sitting around your table, ever have more than one player want to look something up in the PHB? With FG, You can share simultaneously any resources you have with as many people in your game. So all of your players can look up stuff in the PHB at the same time.</li> <li data-xf-list-type="ul">Magic Item Forge; If you have the DMG, then you have a magic item forge that lets you create custom magic items by adding multiple items to the forge at the same time. So say you want a "flaming battleaxe of wounding", just add a flaming sword and a wounding sword to battleaxe template and you item is created.</li> </ul><p>My favorite FG product is FG itself. I like to create my own content. And FG is really powerful at doing that. That linking I mentioned before is great for dungeon delves, or pining locations to a regional map. No flipping through pages to find what you want. Stuff can be organized much more visually.</p><p></p><p>Or, here's something I built, <a href="http://FG;%20https%3A//www.dmsguild.com/product/229402/Dungeon-Room-Descriptions-FG?affiliate_id=432258" target="_blank">Dungeon Room Descriptions</a>. That is a FG module that with a single click creates a story template for describing a dungeon room. It was amazingly quick to put this together, and I ended up with it creating over 44 trillion (yes, with a T) combinations. And it can be customized by someone who buys it so if you don't like the door materials I used, just change it to your own. Want to add some unique floor descriptors or change the odds of something occurring, You can. If you don't want to include the door handles, or the type of ceiling or whatever, you can (and I actually have some templates setup to do that type of thing). There is a pdf/xlsx version of it up there too, but one click that one can then have in FG and share the room description to the players with a second single click is so much more powerful than a pdf with a whole bunch of rollable tables one has to put together.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7952599, member: 6804070"] Well, I bought the one-time license not the subscription, but the only thing an ultimate license gets me is the ability to host free players. For me this really just means that I haven't had to worry about if a player had a license or not. With my regular group not a big deal. Originally I was the only one that had a license, now they have all picked up a license when they were on sale at some time or another. It also means I can run games at cons and teach free FGCollege classes where the users might be new and not yet have a license. One thing people often say, is if you only have a standard license (or require your players to have at least a standard license), then you tend to have players who are more "bought in" to the game. I've never had that problem, but can understand how some might. An FG version of a book gets you; [LIST] [*]Character Building; drag and drop for races, classes, feats, items, etc. This means that I can build a character by dragging from a list the various things and FG will then add those to the character sheet. There are a bunch of videos here that show what I mean; [URL="https://www.youtube.com/results?search_query=fantasy+grounds+character+creation+5e"]fantasy grounds character creation 5e - YouTube[/URL] [*]Searchable; much like a pdf (which their are no legal versions of for 5E) one can type a word or phrase and get search results. So if you can remember where "swimming" is, just search for it. [*]Linking; Want to make a cheat sheet for quick reference? Say you are running Dragon Heist and you want to make your own notes that have links to a bunch of Xanathar references? Just create a story and drag links to it so you can quickly access those things. Have a story board or adventure flow chart image? Just drop pins for each part of the story onto the image and now you can quickly reference those parts. i.e. you know the Adventure Chart in Dragon Heist? It's already linked. [*]Sharing; When you are sitting around your table, ever have more than one player want to look something up in the PHB? With FG, You can share simultaneously any resources you have with as many people in your game. So all of your players can look up stuff in the PHB at the same time. [*]Magic Item Forge; If you have the DMG, then you have a magic item forge that lets you create custom magic items by adding multiple items to the forge at the same time. So say you want a "flaming battleaxe of wounding", just add a flaming sword and a wounding sword to battleaxe template and you item is created. [/LIST] My favorite FG product is FG itself. I like to create my own content. And FG is really powerful at doing that. That linking I mentioned before is great for dungeon delves, or pining locations to a regional map. No flipping through pages to find what you want. Stuff can be organized much more visually. Or, here's something I built, [URL='http://FG;%20https%3A//www.dmsguild.com/product/229402/Dungeon-Room-Descriptions-FG?affiliate_id=432258']Dungeon Room Descriptions[/URL]. That is a FG module that with a single click creates a story template for describing a dungeon room. It was amazingly quick to put this together, and I ended up with it creating over 44 trillion (yes, with a T) combinations. And it can be customized by someone who buys it so if you don't like the door materials I used, just change it to your own. Want to add some unique floor descriptors or change the odds of something occurring, You can. If you don't want to include the door handles, or the type of ceiling or whatever, you can (and I actually have some templates setup to do that type of thing). There is a pdf/xlsx version of it up there too, but one click that one can then have in FG and share the room description to the players with a second single click is so much more powerful than a pdf with a whole bunch of rollable tables one has to put together. [/QUOTE]
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