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<blockquote data-quote="bento" data-source="post: 4069784" data-attributes="member: 36597"><p>Have you talked about what your players really want from the game? </p><p></p><p style="margin-left: 20px">Group #1</p> <p style="margin-left: 20px">Have everything go their way.</p> <p style="margin-left: 20px">Always get the coolest items.</p> <p style="margin-left: 20px">Fight foes that they have a decent chance against.</p><p></p><p>OR</p><p></p><p style="margin-left: 20px">Group #2</p> <p style="margin-left: 20px">Lose often.</p> <p style="margin-left: 20px">Denied obtaining their desires.</p> <p style="margin-left: 20px">Rarely have the opportunity to use their feats.</p><p></p><p>It sounds like from you're description they want group #1 and you want group #2. You need to compromise. </p><p></p><p>I've come to the conclusion that I give my players what they want EXCEPT when it ruins the balance for the other players (and not me). I can always find bigger and better foes that they can cleave through, fireball and do other cool things to. But when one player far out-distances another player's (or several player's) abilities, its time to scale them back. Everyone has picked a role in the party, and its your job to make them shine during the game.</p></blockquote><p></p>
[QUOTE="bento, post: 4069784, member: 36597"] Have you talked about what your players really want from the game? [INDENT]Group #1 Have everything go their way. Always get the coolest items. Fight foes that they have a decent chance against.[/INDENT] OR [INDENT]Group #2 Lose often. Denied obtaining their desires. Rarely have the opportunity to use their feats.[/INDENT] It sounds like from you're description they want group #1 and you want group #2. You need to compromise. I've come to the conclusion that I give my players what they want EXCEPT when it ruins the balance for the other players (and not me). I can always find bigger and better foes that they can cleave through, fireball and do other cool things to. But when one player far out-distances another player's (or several player's) abilities, its time to scale them back. Everyone has picked a role in the party, and its your job to make them shine during the game. [/QUOTE]
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