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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Malmuria" data-source="post: 8427043" data-attributes="member: 7030755"><p>It can be blatant and obvious, or it can be subtle and misdirecting, but it's still up to the dm to adjudicate and narrate the result of the PC declaration. Which is fine, because whether the player says "I try to stab the guard in the throat" or "I cast eldritch blast at the guard," there are helpful and extensive rules to guide the dm towards adjudicating the result, including telling them which dice to roll and how to interpret those die rolls. Let's say the whole group went to an off-the-grid cabin to play dnd, but forgot their books at home, and completely blanked on how much damage eldritch blast was supposed to do. It would be up to the dm to tell the player what to roll, and the game would proceed as usual.</p><p></p><p>Those rules are most concrete and most detailed to do with combat situations. Out of combat, it's more fuzzy. To what extent does a minor illusion or silent image actually affect the reality of the game world? What does a successful insight check get the player? There's a lot of dm interpretation there, and the players have to trust that the dm will be fair to their declarations of intent.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8427043, member: 7030755"] It can be blatant and obvious, or it can be subtle and misdirecting, but it's still up to the dm to adjudicate and narrate the result of the PC declaration. Which is fine, because whether the player says "I try to stab the guard in the throat" or "I cast eldritch blast at the guard," there are helpful and extensive rules to guide the dm towards adjudicating the result, including telling them which dice to roll and how to interpret those die rolls. Let's say the whole group went to an off-the-grid cabin to play dnd, but forgot their books at home, and completely blanked on how much damage eldritch blast was supposed to do. It would be up to the dm to tell the player what to roll, and the game would proceed as usual. Those rules are most concrete and most detailed to do with combat situations. Out of combat, it's more fuzzy. To what extent does a minor illusion or silent image actually affect the reality of the game world? What does a successful insight check get the player? There's a lot of dm interpretation there, and the players have to trust that the dm will be fair to their declarations of intent. [/QUOTE]
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