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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Malmuria" data-source="post: 8427260" data-attributes="member: 7030755"><p>The spell itself says</p><p></p><p>What are the parameters of being "friendly," or an "acquaintance"? Dm decides. They have to make a judgement call. I think a good dm would want to have things work in the players interests as much as possible, but also must be true to their world and understanding of those words. Would you tell a "friendly acquaintance" whether you had a secret plan to kill the king?</p><p></p><p>The charmed condition, meanwhile, states that</p><p></p><p></p><p>That's a lot more specific, especially the first bullet point, probably because it is to do with combat.</p><p></p><p>Overall, I'd say the charm person spell operates similarly to an opportunity attack. If you see that enemy is moving out of your threatened reach, you can make an opportunity attack, and the gm cannot just decide that you are not attempting an attack. Both the opportunity attack and charm person have a likelihood of success (vs AC and WIS, respectively) that probably <em>should</em> be pre-determined even if it strictly speaking doesn't <em>need</em> to be. If either the opportunity attack or the charm person are successful, the dm must abide by the results--damage, in the first case, or the charmed condition, in the second. As you write:</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8427260, member: 7030755"] The spell itself says What are the parameters of being "friendly," or an "acquaintance"? Dm decides. They have to make a judgement call. I think a good dm would want to have things work in the players interests as much as possible, but also must be true to their world and understanding of those words. Would you tell a "friendly acquaintance" whether you had a secret plan to kill the king? The charmed condition, meanwhile, states that That's a lot more specific, especially the first bullet point, probably because it is to do with combat. Overall, I'd say the charm person spell operates similarly to an opportunity attack. If you see that enemy is moving out of your threatened reach, you can make an opportunity attack, and the gm cannot just decide that you are not attempting an attack. Both the opportunity attack and charm person have a likelihood of success (vs AC and WIS, respectively) that probably [I]should[/I] be pre-determined even if it strictly speaking doesn't [I]need[/I] to be. If either the opportunity attack or the charm person are successful, the dm must abide by the results--damage, in the first case, or the charmed condition, in the second. As you write: [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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