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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Campbell" data-source="post: 8430205" data-attributes="member: 16586"><p>Once again as far as I can tell no one is really disputing the basic authority model of traditional games. We're not talking about the GM's authority, but expectations on how that authority will be used. Just like I have expectations on how players at the traditional games I run and play will use their authority to declare actions for their characters in ways that enhance rather than detract from the play experience.</p><p></p><p>There's a lot of practice of 5e that expects both GMs and players to exercise the authority the game provides them in specific ways bounded by the social contract at the table. Not saying anyone should be expected to accommodate any given set of play expectations. We all get to set our own boundaries.</p><p></p><p>I am not sure when it became contentious to evaluate your play experiences, have expectations for play, or set boundaries. I value my time and also the time of the people I am playing with. If it's not a good fit I want to know so we can all move on. If someone is not happy with the play experience I want to know so I can either accommodate them or let them know it's probably not a good fit. The way I look at it is no one is entitled to anyone else's time or labor regardless of the work they have put in.</p><p></p><p>Aside : When it comes to effort I expect a lot from the people I play with regardless of the side of the screen they sit on. I expect them to learn and utilize the rules of the game. I expect them to bring something meaningful to the narrative. I expect that they are not here to be passively entertained. When I am playing a PC I want to actively contribute and collaborate. I put just as much effort in during play regardless of where I'm sitting.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8430205, member: 16586"] Once again as far as I can tell no one is really disputing the basic authority model of traditional games. We're not talking about the GM's authority, but expectations on how that authority will be used. Just like I have expectations on how players at the traditional games I run and play will use their authority to declare actions for their characters in ways that enhance rather than detract from the play experience. There's a lot of practice of 5e that expects both GMs and players to exercise the authority the game provides them in specific ways bounded by the social contract at the table. Not saying anyone should be expected to accommodate any given set of play expectations. We all get to set our own boundaries. I am not sure when it became contentious to evaluate your play experiences, have expectations for play, or set boundaries. I value my time and also the time of the people I am playing with. If it's not a good fit I want to know so we can all move on. If someone is not happy with the play experience I want to know so I can either accommodate them or let them know it's probably not a good fit. The way I look at it is no one is entitled to anyone else's time or labor regardless of the work they have put in. Aside : When it comes to effort I expect a lot from the people I play with regardless of the side of the screen they sit on. I expect them to learn and utilize the rules of the game. I expect them to bring something meaningful to the narrative. I expect that they are not here to be passively entertained. When I am playing a PC I want to actively contribute and collaborate. I put just as much effort in during play regardless of where I'm sitting. [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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