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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Mannahnin" data-source="post: 8431339" data-attributes="member: 7026594"><p>Oofta, no one is trying to employ a strawman. They're trying to understand where people draw the lines. From what I can read in your post above and what Pemerton has written in this thread so far, you both seem to be on pretty much the same page about action resolution here, so I'm a little confused why you're being hostile.</p><p></p><p>Players have the authority to declare the actions of their characters, using the rules. They have the reasonable expectation that in resolving those actions, the DM will follow the rules and his narration will therefore be in keeping with the rules, unless there's a specific and good reason.</p><p></p><p>The DM has the ability to change rules, but the game does not expect or endorse him to do so willy-nilly, nor is the intent that he has the authority to do so. Maxperson has explicitly opined that the game tells the DM that he can do whatever he wants, and that he would be perfectly within his rights to abuse the rules, but that he should reasonably expect his players to leave if he does so. Someone responded that this makes no sense; the game is fundamentally governed by the social contract and expectations of good faith. The GM is not granted permission to change the rules for no reason or abusive reasons.</p><p></p><p>This bit may be fundamentally a semantic disagreement, of course.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8431339, member: 7026594"] Oofta, no one is trying to employ a strawman. They're trying to understand where people draw the lines. From what I can read in your post above and what Pemerton has written in this thread so far, you both seem to be on pretty much the same page about action resolution here, so I'm a little confused why you're being hostile. Players have the authority to declare the actions of their characters, using the rules. They have the reasonable expectation that in resolving those actions, the DM will follow the rules and his narration will therefore be in keeping with the rules, unless there's a specific and good reason. The DM has the ability to change rules, but the game does not expect or endorse him to do so willy-nilly, nor is the intent that he has the authority to do so. Maxperson has explicitly opined that the game tells the DM that he can do whatever he wants, and that he would be perfectly within his rights to abuse the rules, but that he should reasonably expect his players to leave if he does so. Someone responded that this makes no sense; the game is fundamentally governed by the social contract and expectations of good faith. The GM is not granted permission to change the rules for no reason or abusive reasons. This bit may be fundamentally a semantic disagreement, of course. [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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