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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="prabe" data-source="post: 8432818" data-attributes="member: 7016699"><p>First: I hope I didn't do your position too much violence, trying to explain it.</p><p></p><p>I don't think I've ever claimed to be running sandbox campaigns, but there have been moments that were plausibly sandboxy, when the characters had finished one thing and were trying to decide what was the next thing they wanted to do. This is how one campaign ended up in a city I didn't have prepped. Since those moments are occasional, I personally wouldn't object to someone describing it as "less sandboxy" than some West Marches style campaign somewhere.</p><p></p><p>Maybe what I'm getting at, at least here, is that the sandboxy aspects may be less the focus of my game than someone else's, and it would seem reasonable to describe my game as "less sandboxy" than theirs. Is that clear?</p></blockquote><p></p>
[QUOTE="prabe, post: 8432818, member: 7016699"] First: I hope I didn't do your position too much violence, trying to explain it. I don't think I've ever claimed to be running sandbox campaigns, but there have been moments that were plausibly sandboxy, when the characters had finished one thing and were trying to decide what was the next thing they wanted to do. This is how one campaign ended up in a city I didn't have prepped. Since those moments are occasional, I personally wouldn't object to someone describing it as "less sandboxy" than some West Marches style campaign somewhere. Maybe what I'm getting at, at least here, is that the sandboxy aspects may be less the focus of my game than someone else's, and it would seem reasonable to describe my game as "less sandboxy" than theirs. Is that clear? [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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