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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="prabe" data-source="post: 8434413" data-attributes="member: 7016699"><p>I would be inclined to say that in Paranoia the rules and the published scenarios/adventures will do a good enough job of hosing the players/characters that the GM just has to run the game as written, without being especially antagonistic. It didn't feel zero-sum to me, the couple-three times my gaming group played it, but I make no claim it can't.</p><p></p><p>The kind of tournament (ish?) play you describe is also outside my experience. I suspect I should have added a "typically" or some such in my statement about TRPGs not being zero-sum.</p><p></p><p>That sounds like some of my experiences with MtG, but ... I think the fact I was never able to feel as though I was getting better had as much to do with putting me off the game as anything else. Also ... are we talking about enjoying the time with friends or the gameplay itself? (or both?) I can enjoy losing if I enjoy the company; I can think of very few games I enjoy the play of enough to enjoy while losing if I don't (or if it's a computer thing and there is no company). (is that last clear-ish?)</p></blockquote><p></p>
[QUOTE="prabe, post: 8434413, member: 7016699"] I would be inclined to say that in Paranoia the rules and the published scenarios/adventures will do a good enough job of hosing the players/characters that the GM just has to run the game as written, without being especially antagonistic. It didn't feel zero-sum to me, the couple-three times my gaming group played it, but I make no claim it can't. The kind of tournament (ish?) play you describe is also outside my experience. I suspect I should have added a "typically" or some such in my statement about TRPGs not being zero-sum. That sounds like some of my experiences with MtG, but ... I think the fact I was never able to feel as though I was getting better had as much to do with putting me off the game as anything else. Also ... are we talking about enjoying the time with friends or the gameplay itself? (or both?) I can enjoy losing if I enjoy the company; I can think of very few games I enjoy the play of enough to enjoy while losing if I don't (or if it's a computer thing and there is no company). (is that last clear-ish?) [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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