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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="pemerton" data-source="post: 8435492" data-attributes="member: 42582"><p>I think this is an important point.</p><p></p><p>WotC, as a commercial publisher of a RPG it is hoping to sell in pretty large quantities, has a <em>commercial</em> reason to be coy about some of the purposes of play - in part because it's hoping to sell to a market many of whose members individually think that there is <em>a single thing</em> which is good RPGing, but <em>as a group</em> are all thinking of different things!</p><p></p><p>Hence somewhat endless threads where some people insist it's bad play to build your PC towards optimum capabilities in a game without win conditions and where the point is just to "be" the character in the fiction; while others insist just the opposite, that by not building towards optimum capabilities you're letting your team down (and if that doesn't show an implicit belief in win conditions, then what would?)!</p></blockquote><p></p>
[QUOTE="pemerton, post: 8435492, member: 42582"] I think this is an important point. WotC, as a commercial publisher of a RPG it is hoping to sell in pretty large quantities, has a [I]commercial[/I] reason to be coy about some of the purposes of play - in part because it's hoping to sell to a market many of whose members individually think that there is [I]a single thing[/I] which is good RPGing, but [I]as a group[/I] are all thinking of different things! Hence somewhat endless threads where some people insist it's bad play to build your PC towards optimum capabilities in a game without win conditions and where the point is just to "be" the character in the fiction; while others insist just the opposite, that by not building towards optimum capabilities you're letting your team down (and if that doesn't show an implicit belief in win conditions, then what would?)! [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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