Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8436422" data-attributes="member: 29398"><p>Why on earth would you ever give all that bolded technical info in the narration of the scene when the players-as-PCs in the fiction would have, at first, no way of knowing any of it? (unless you're presenting the scenario to the players as an isolated one-off connected to nothing, in a manner akin to a chess puzzle "here's the position, Black to mate in three moves, figure out how")</p><p></p><p>Devil's advocate time:</p><p></p><p>Why would someone do the opposite? In this example because, say, the daughter has some intended future relevance and thus this encounter is designed to facilitate her first contact with the PCs so they remember her later, rather than see her get killed off by fluke. Or because the whole thing is a staged encounter with the predetermined outcome of having the Kraken drag the PCs down to its underground lair, where the real adventure awaits; the dad-and-daughter are there merely to draw the PCs into the scene. Or because this is a completely random encounter that has no real relevance to anything other than offering the PCs a chance to either be heroic or die trying. Or because the father is in fact a player's new PC and this is how he meets and joins the party. Or ........ (I could go on for ages, but the point is made)</p><p></p><p>And this is all, I think, largely edition-agnostic in principle; though the specific mechanics may differ from one to another.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8436422, member: 29398"] Why on earth would you ever give all that bolded technical info in the narration of the scene when the players-as-PCs in the fiction would have, at first, no way of knowing any of it? (unless you're presenting the scenario to the players as an isolated one-off connected to nothing, in a manner akin to a chess puzzle "here's the position, Black to mate in three moves, figure out how") Devil's advocate time: Why would someone do the opposite? In this example because, say, the daughter has some intended future relevance and thus this encounter is designed to facilitate her first contact with the PCs so they remember her later, rather than see her get killed off by fluke. Or because the whole thing is a staged encounter with the predetermined outcome of having the Kraken drag the PCs down to its underground lair, where the real adventure awaits; the dad-and-daughter are there merely to draw the PCs into the scene. Or because this is a completely random encounter that has no real relevance to anything other than offering the PCs a chance to either be heroic or die trying. Or because the father is in fact a player's new PC and this is how he meets and joins the party. Or ........ (I could go on for ages, but the point is made) And this is all, I think, largely edition-agnostic in principle; though the specific mechanics may differ from one to another. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
Top