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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Manbearcat" data-source="post: 8436505" data-attributes="member: 6696971"><p>Why am I letting myself get dragged into this goal-post moving, pea-and-thimble game.</p><p></p><p>This was about answering a very specific question. What was that question?</p><p></p><p><em>How does 4e's mechanics et al hedge against GM fiat?</em></p><p></p><p>Was this about Lanefan's or Crimson Longinus' or Malmuria's immersion?</p><p></p><p>No, it was not. Nothing whatsoever to do with that.</p><p></p><p>So I answered the question.</p><p></p><p>Now, moving on to what you've written above:</p><p></p><p>The PC in question (this was a solo game with a Ranger and her Bear Companion) had just finished a Skill Challenge to navigate a brutal rushing river. She successfully arrived at the lake where she bore witness to a flatboat with said occupants getting attacked by said sea monster.</p><p></p><p>She spent 1.5 rounds (so roughly 9 seconds of in-game action) getting her vessel in position so she could make a broad jump leap (she was on a tiny raft that she made prior) to get into the flatboat of the father/daughter combo.</p><p></p><p>For someone who lives and dies on combat, 9 seconds is a trivial amount of time to evaluate the physical capacity of humans (combatants or other) in a life or death situation. I don't believe you're a martial artist. I don't believe you're active or reserve or discharged military. Maybe that concept is foreign to you as a result. But I am a martial artist of 27 years. I've been in dozens and dozens of enormously threatening situations. Being able to evaluate the capability of humans in fights for their life happens instantaneously. Not being able to do that (for someone like this Ranger) would be unbelievably anti-immersive.</p><p></p><p>But again...entirely beside the point. This is not about immersiveness or not. This is a pea...under a thimble.</p><p></p><p>As for knowing whether or not a Tentacle is a 1 HP Minion vs a part of the HP pool for the actual Sea Monster?</p><p></p><p>That is a pretty big deal as well as it establishes genre logic expectations for the table at large. <em>Can I do like what is done in typical high fantasy fic and cleave through the tentacles assailing the little girl and her father</em>...thus making tactical decisions about my suite of abilities and action economy to enable their safety...or <em>will my attacks on the tentacles do pretty much (I've got to chew through the giant monsters entire HP pool to get anything done because there are no rules for cleaving tentacles etc) nothing because of dumb, metagame, anti-immersive (you care about these things right?) D&D HP? constraints.</em></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8436505, member: 6696971"] Why am I letting myself get dragged into this goal-post moving, pea-and-thimble game. This was about answering a very specific question. What was that question? [I]How does 4e's mechanics et al hedge against GM fiat?[/I] Was this about Lanefan's or Crimson Longinus' or Malmuria's immersion? No, it was not. Nothing whatsoever to do with that. So I answered the question. Now, moving on to what you've written above: The PC in question (this was a solo game with a Ranger and her Bear Companion) had just finished a Skill Challenge to navigate a brutal rushing river. She successfully arrived at the lake where she bore witness to a flatboat with said occupants getting attacked by said sea monster. She spent 1.5 rounds (so roughly 9 seconds of in-game action) getting her vessel in position so she could make a broad jump leap (she was on a tiny raft that she made prior) to get into the flatboat of the father/daughter combo. For someone who lives and dies on combat, 9 seconds is a trivial amount of time to evaluate the physical capacity of humans (combatants or other) in a life or death situation. I don't believe you're a martial artist. I don't believe you're active or reserve or discharged military. Maybe that concept is foreign to you as a result. But I am a martial artist of 27 years. I've been in dozens and dozens of enormously threatening situations. Being able to evaluate the capability of humans in fights for their life happens instantaneously. Not being able to do that (for someone like this Ranger) would be unbelievably anti-immersive. But again...entirely beside the point. This is not about immersiveness or not. This is a pea...under a thimble. As for knowing whether or not a Tentacle is a 1 HP Minion vs a part of the HP pool for the actual Sea Monster? That is a pretty big deal as well as it establishes genre logic expectations for the table at large. [I]Can I do like what is done in typical high fantasy fic and cleave through the tentacles assailing the little girl and her father[/I]...thus making tactical decisions about my suite of abilities and action economy to enable their safety...or [I]will my attacks on the tentacles do pretty much (I've got to chew through the giant monsters entire HP pool to get anything done because there are no rules for cleaving tentacles etc) nothing because of dumb, metagame, anti-immersive (you care about these things right?) D&D HP? constraints.[/I] [/QUOTE]
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