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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Campbell" data-source="post: 8438082" data-attributes="member: 16586"><p>So for me when I'm playing or running a roleplaying game I'm engaging with the game in front of us. I'm not generally reading the room like a standup comedian and tailoring my play or the game to hit emotional high points for the people I'm playing with. Hopefully we all enjoy it. We can talk game design, scenario design or technique if someone is not into it, but in the middle of play I'm just playing the game. It's not fundamentally different to me than say playing poker. I hope the people I play with are enjoying the experience, but when I choose to raise or fold I'm not super concerned with Brian's feelings*. I also do not expect Brian to be super concerned with my feelings when he goes all in and takes my money.</p><p></p><p>*No Brians were actually hurt in the making of this post.</p><p></p><p>Aside : Part of the reason I have adopted this approach over time is that I have experienced so many damn misfires on both sides of the screen with people assuming they knew what was fun for each other. The Robin Laws' player type analysis in particular has led so many GMs I have played with over the years try to tailor play in ways that was just not fun for me. I have also made a number of missteps on my side of the screen even with friends I have had for well over 10 years.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8438082, member: 16586"] So for me when I'm playing or running a roleplaying game I'm engaging with the game in front of us. I'm not generally reading the room like a standup comedian and tailoring my play or the game to hit emotional high points for the people I'm playing with. Hopefully we all enjoy it. We can talk game design, scenario design or technique if someone is not into it, but in the middle of play I'm just playing the game. It's not fundamentally different to me than say playing poker. I hope the people I play with are enjoying the experience, but when I choose to raise or fold I'm not super concerned with Brian's feelings*. I also do not expect Brian to be super concerned with my feelings when he goes all in and takes my money. *No Brians were actually hurt in the making of this post. Aside : Part of the reason I have adopted this approach over time is that I have experienced so many damn misfires on both sides of the screen with people assuming they knew what was fun for each other. The Robin Laws' player type analysis in particular has led so many GMs I have played with over the years try to tailor play in ways that was just not fun for me. I have also made a number of missteps on my side of the screen even with friends I have had for well over 10 years. [/QUOTE]
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