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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="pemerton" data-source="post: 8438426" data-attributes="member: 42582"><p>It seems that I am closer to Campbell on this point.</p><p></p><p>As a player, among the most intense scenes I've experienced RPGing were when Thurgon met his brother, and then mother, after years in exile from his ancestral estate (s-blocked for length):</p><p></p><p>[spoiler]</p><p>[/spoiler]In these encounters there was no elaborate description. I don't think there were any funny voices - maybe there was a slight shift in intonation or volume to signal that the NPC and not the GM himself was speaking. What made these engaging was <em>the situation itself </em>- what it meant, and what it threatened and promised.</p><p></p><p>As far as Campbell's list of desiderata goes, this had the first two of his three items:</p><p>Trying to reach Rufus - the cynical Aramina succeeding in shaming him, but the noble Thurgon then being unable to bring him out of his shame back into honour; and then calling on the power of the divine to lift the burdens and resignation from Xanthippe, which was a redemption not just of her but of Thurgon, given his failure with Rufus - that is where the immersion is found, for me.</p><p></p><p>I don't need the GM to provide evocative narrative. I need the GM to establish these compelling situations.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8438426, member: 42582"] It seems that I am closer to Campbell on this point. As a player, among the most intense scenes I've experienced RPGing were when Thurgon met his brother, and then mother, after years in exile from his ancestral estate (s-blocked for length): [spoiler] [/spoiler]In these encounters there was no elaborate description. I don't think there were any funny voices - maybe there was a slight shift in intonation or volume to signal that the NPC and not the GM himself was speaking. What made these engaging was [I]the situation itself [/I]- what it meant, and what it threatened and promised. As far as Campbell's list of desiderata goes, this had the first two of his three items: Trying to reach Rufus - the cynical Aramina succeeding in shaming him, but the noble Thurgon then being unable to bring him out of his shame back into honour; and then calling on the power of the divine to lift the burdens and resignation from Xanthippe, which was a redemption not just of her but of Thurgon, given his failure with Rufus - that is where the immersion is found, for me. I don't need the GM to provide evocative narrative. I need the GM to establish these compelling situations. [/QUOTE]
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