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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Ovinomancer" data-source="post: 8444287" data-attributes="member: 16814"><p>If this is the case, and the GM is doing the things in the example (ie, not delivering the game the players expect from the pitch), then why are you complaining that it appears to be blaming the GM? You've just set up an expectation that would absolutely make this the GM's fault.</p><p></p><p>I am confused as to what you're claiming here other than it's not kosher to say that a difference can happen if it might be the GM's fault?</p><p></p><p>Well, when the question is a mismatch of player expectations compared to what's delivered, pointing out a way that this can happen seems like it's driving straight into the premise rather than looking for a random corner case just to say no, yes?</p><p></p><p>Yes, this is my point -- if the <em>exception </em>is that the GM has to actually listen to his players and agree to a game everyone's onboard with, I feel there's a decided bit of a problem in the hobby. Even in big cities. Really, it's only with the advent of online gaming with VTTs that the tails are long enough that you could probably find a group that is 100% locked into exactly what a GM wants to run.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8444287, member: 16814"] If this is the case, and the GM is doing the things in the example (ie, not delivering the game the players expect from the pitch), then why are you complaining that it appears to be blaming the GM? You've just set up an expectation that would absolutely make this the GM's fault. I am confused as to what you're claiming here other than it's not kosher to say that a difference can happen if it might be the GM's fault? Well, when the question is a mismatch of player expectations compared to what's delivered, pointing out a way that this can happen seems like it's driving straight into the premise rather than looking for a random corner case just to say no, yes? Yes, this is my point -- if the [I]exception [/I]is that the GM has to actually listen to his players and agree to a game everyone's onboard with, I feel there's a decided bit of a problem in the hobby. Even in big cities. Really, it's only with the advent of online gaming with VTTs that the tails are long enough that you could probably find a group that is 100% locked into exactly what a GM wants to run. [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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